Rahk Dohut by Cossyc

Species
Mirialan
Career
Warrior
Specializations
Steel Hand Adept
System
Force and Destiny

4
Threshold 16
Current 7
Threshold 14
Current 8
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
1
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 2
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Unarmed
Range
Engaged
Skill
Brawl
Stun, disorient 1
Damage
3
Critical
4
Quicktrigger
Range
Medium
Skill
Ranged: Light
Damage
6
Critical
Vamblades (paired)
Range
Engaged
Skill
Brawl
Accurate, Defensive, Disorient, Sunder, Knockdown
Damage
4
Critical
3

0
145
300
1/8

Weapons & Armor

Heavy Clothing (tricked out with Armour Inserts)

Personal Gear

Utility Belt
Stimpack (8)
Datapad

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Iron Body (2x) The Character removes 2 setback dice from Coordination and Resilience checks. The Critical rating of the character's unarmed attacks is reduced by 2 to a minimum of 1.
Grit +1 to Strain threshold.
Martial Grace Once per round, the character may suffer 2 strain to add damage/ranks in coordination to one hit of a successful Brawl check.
Precision Strike When the character inflicts a Crit Injury, may suffer 1 strain to change the result to any Easy Crit Injury result.
Toughened Gain +2 Wound threshold.

Force Powers

Force Rating
1
Power
Enhance
Description
Upgrade Effect
Control Resilience
Control Brawl

Background

There are a lot of things that a Dohut-kinsman does well, but the thing they are the best at: Teräs Kasi. They claim to have the best instructors one can wish for as they claim to have learnt from a direct descendant of those creating the Way of the Steel Hand.

Also, something quite common in those who were talented practitioners, they start a new kind of training. The one to discover one’s connection to the Force.

When it happened to Rahk, the consequences were quick and not necessarily positive: a Sith recruiting barge was coming around, picking up valuable...candidates for their programme.

This is how he ended up on Korriban. He knows he can be the best here, but he needs to prove that to everyone.

Motivation

To be the best adept of the steel hand there is.

Morality

Assertiveness/Obstinancy +33

Description

Tall, muscular Mirialan. He feels that he is treated as subhuman in Korriban, so he trains ever harder: his pale green hands are full of blisters

Other Notes

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