Vhonte Tervho by Vorn369

Species
Mandalorian-Human
Career
Bounty hunter
Specializations
Assassin, Martial Artist
System
Edge of the Empire

2
Threshold 16
Current 5
Threshold 17
Current 0
Ranged 1
Melee 1

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Characteristics

4
4
3
4
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 3
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy blaster pistol
Range
Medium
Skill
Ranged: Light
stun setting
Damage
7
Critical
3
Heavy blaster pistol
Range
Medium
Skill
Ranged: Light
stun setting
Damage
7
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
pierce 2, vicious 1
Damage
+1
Critical
2
Brass knuckles
Range
Engaged
Skill
Brawl
disorient 3
Damage
+1
Critical
4

0
650
7/8

Weapons & Armor

Hevay blaster pistol(each): 2 encum, 3 hp
Brass knuckles: encum 1
Vibroknife: encum 1, hp 2

Mandalorian armour: encum 10(not worn), 7(worn), 6/6hp

Integrated holsters- may holster up to 2 weapons of encum 3 or lower in armour. while holstered, these weapons do not count towards char's encum. 2x add 1 black die to other char's Perception checks to find weapons stored in armour. 3x holster up to 1 additional weapon of encum 3 or lower in armour. 1x Quick draw mod.

Strength enchancing system- increase wearer's brawn by one point when wearing this armour
2 Innate talent(Brace) mods.

Superior armour customisation

Vacuum sealed.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 3 ST+1
Lethal blows Add +10 per rank to crit injury results against opponents
Stalker Add 1 blue die per rank to all stealth and coordination checks
Dodge When targetted by a combat check, may perform a dodge incidental to suffer a number of strain no greater than ranks in dodge to upgrade the difficulty of the check by that number
Iron body Remove 1 black die per rank from coordination and resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank to minimum of 1
Parry 2 When hit by a melee attack, suffer 3 strain to reduce damage by 2+ranks
Precision strike When this char inflicts a critical injury with a brawl, melee or lightsaber weapon, may suffer 1 strain to change the result to any Easy critical injury
Precise aim Once per round, can perform PS manuever. Suffer a number of strain no greater than ranks to reduce targets nelle and ranged defense by that number
Jump up Once per round, may stand from seated or prone as an incidental
Quick strike add 1 blue die per rank to combat checks against targets that have not yet acted this encounter
Quick draw once per round, draw or holster a weapon oe accessible item as an incidental
Toughened +2 WT
Martial grace once per round, suffer 2 strain to add dmg equal to ranks in coordination to next brawl check this turn
Targeted blow after making a succesful attack, may spend 1 DP to add dmg equal to Agility to 1 hit.

Background

Motivation

Obligations

Description

Other Notes

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