Sev'eere'nuruodo (Sev) by KayserSosa

Species
Chiss
Career
Soldier
Specializations
Medic
System
Age of Rebellion

4
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
3
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) X 3 +[SUCCESS] +[ADVANTAGE] +[BOOST]
Negotiation (Pr) 0
Perception (Cun) 0 +[BOOST]
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 0

Attacks

BLASTER RIFLE
Range
Long
Skill
Ranged: Heavy
Qualities: Stun Setting, Accurate 2 | Quick Draw, Remove 1x [SETBACK], Engaged only 1x [DIFFICULTY], Remove 2x [SETBACK] for vision issues
Damage
9
Critical
3
HOLDOUT PISTOL
Range
Short
Skill
Ranged: Light
Qualities: Stun Setting | Quick Draw, 1x [SETBACK] for perception checks to find
Damage
5
Critical
4
STEALTH VIBROKNIFE
Range
Engaged
Skill
Melee
Qualities: Pierce 1, Vicious 1 | 2x [SETBACK] for perception checks to find
Damage
3
Critical
2
UNARMED
Range
Engaged
Skill
Brawl
Qualities: Disorient 1, Knockdown, Stun Setting
Damage
3
Critical
5
FRAG GRENADE
Range
Short
Skill
Ranged: Light
Qualities: Blast 6, Limited Ammo 1
Damage
8
Critical
4
STUN GRENADE
Range
Short
Skill
Ranged: Light
Qualities: Blast 8, Disorient 3, Limited Ammo 1, Stun Damage
Damage
8
Critical
0

0
270
2005
12/16

Weapons & Armor

===============================
Carried/Worn:
===============================
SECOND SKIN ARMOR (DA - p49)
--Full Body
--Soak: 1
--Melee Def: 1
--Ranged Def: 1
--Features: Add [SETBACK]x2 to Perception checks to notice second skin armor on the wearer.

BLASTER RIFLE (EotE - p162)
--Encumbrance: 4
--Attachment(s):
--Weapon Sling (1 Quality (Cumbersome -1) Mods, Innate Talent (Quick Draw) Mod)
--Custom Grip (1 Remove 1 [SETBACK] from all attack checks when using this weapon Mod, Anyone other than owner adds 2 [SETBACK] to combat checks using this weapon., 1 Quality (Accurate 1) Mod)
--Forearm Grip ( Decreases the additional difficulty of making Ranged (Heavy) checks with this weapon while engaged to an additional [DIFFICULTY] (rather than 2 [DIFFICULTY]). , 1 Quality (Accurate 1) Mod, 1 Innate Talent (Point Blank) Mod)
--Multi-Optic Sight ( Removes up to 2 [SETBACK] on any checks to use this weapon due to smoke, darkness, or other environmental conditions that obstruct vision. , 1 Skill (Perception) Mod)

HOLDOUT PISTOL (EotE - p161)
--Encumbrance: 1
--Attachment(s):
--Magnetic Weapon Tether (Wielder may recover engaged weapon as incidental., Innate Talent (Quick Draw) Mod)
--Model 58 Concealment Holster
--Adds [SETBACK] to all Perception checks to discover concealed weapon. Only usable for light and holdout blaster pistols.

STEALTH VIBROKNIFE (EotE - p174)
--Encumbrance: 1
--Feature(s):
--Add 2 [SETBACK] to Perception checks to find a stealth vibroknife on a person's body.

FRAG GRENADE x1 (EotE - p170)
--Encumbrance: 1

STUN GRENADE x1 (EotE - p170)
--Encumbrance: 1

===============================
Stored Elsewhere:
===============================
nothing as of yet

===============================
Look Into Getting:
===============================
-Mandalorian Armor
-Protector 1 Combat Armor
-Alliance Light Stealth Armor
-droids
-doc kits
-slicer tools

Personal Gear

===============================
Carried/Worn:
===============================
BACKPACK (EotE - p188)
--1 Increase Encumbrance Threshold by 4 Mod

DATAPAD (EotE - p189)
--Encumbrance: 1

LOAD-BEARING GEAR (AoR - p198)
--1 Increase Encumbrance Threshold by 3 Mod

MED-AID PATCH (KtP - P51)
--Expend 1 med-aid patch to add automatic [SUCCESS] and [ADVANTAGE] to Medicine check to heal wounds.

MEDPAC (EotE - p192)
--Grants [BOOST] to all Medicine skill checks

MILITARY BELT POUCH x2 (DC - p59)
--Encumbrance: 0
--Each can hold two items of encumbrance 0

MODEL 58 CONCEALMENT HOLSTER (DC - p59)
--Adds [SETBACK] to all Perception checks to discover concealed weapon. Only usable for light and holdout blaster pistols.

STIMPACK x 4 (EotE - p177)
--Encumbrance: 0
--Heals 5 wounds

TRACKER GOGGLES (ND - p54)
--Grants [BOOST] to Perception checks to locate a target by sight.
--Removes 2 [SETBACK] imposed due to concealment, darkness, or fog/mist from Ranged (Light) and Ranged (Heavy) combat checks.

UTILITY BELT (EotE - p183)
--1 Increase Encumbrance Threshold by 1 Mod

RMD-20 "Eye in the Sky" (KtP - p50)
--Encumbrance: 1

EARBUD COMLINK (CaM - p45)

===============================
Stored Elsewhere:
===============================
TOOL KIT (EotE - p181)

SLICER GEAR (EotE - p179)

===============================
Look Into Getting:
===============================
EXTRA RELOAD (EotE - p181)
BREATH MASK (EotE - p179)
GLOW ROD (EotE - p171)
Journeyman Tools Inc. Custom Took Kit (SoT - p45)
FIELD RATIONS (DC - p58)
--Encumbrance: 0
--Food for 1 week

Assets & Resources

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Skill Updates:
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Critical Injuries & Conditions

nothing

Talents

Name Rank Book & Page Description
Forager 1 AoR - p92 Remove up to 2 [SETBACK] from skill checks to find food, water, or shelter. Survival checks to forage take half the time
Stimpack Specialization 2 AoR - p92 Stimpacks heal 1 additional wound per rank of Stimpack Specialization.
Grit 1 AoR - p92 Cain +1 strain threshold.
Surgeon 2 AoR - p92 When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon.
Toughened 1 AoR - p92 Gain +2 wound threshold.
Bacta Specialist 1 AoR - p92 Patients heal 1 additional wound per rank of Bacta Specialist when they heal wounds via bacta tanks or long-term care.
Well Rounded 1 AoR - p92 Choose any 2 skills. They permanently become career skills. (Computers & Mechanics)
Stim Application 1 AoR - p92 Take the Stim Application Action; make an Average Medicine check. If successful, 1 engaged ally increases 1 characteristic by 1 for the remainder of the encounter and suffers 4 strain.

Background

Sev'eere'nuruodo enjoyed his middle class upbringing on the Chiss homeworld of Csilla. Both of his parents were doctors, and he was beginning to follow in their footsteps, but fate interveined.

He was called to war. Wanting to continue on the path of his parents, he became a field medic. Trained in both the art of war and how to stop its affects.

Sev was enroute to a battlezone aboard a small Chiss vessle when it was attacked just before jumping to hyperspace. The damaged didn't fully destroy the ship, but messed up the hyperspace calculations causing it to jump across the galaxy.

The ship reappeared near Mon Cal. It was assumed to be a derelict ship and salvage was started. Somehow Sev survived, the only survivior, with a case of amnesia. He retained all his training and skills, just not much on his homeworld, upbringing, or how he got to where he was.

Upon his recovery his started traveling taking jobs here and there, looking for clues about his origins. He has only picked up bits and pieces here and there currently.

Motivation

Discovery - Self
Find his lost memories and where his is from.

Duties

Dutybound: 10
Sev fields like it is his duty to help others, though he doesn't fully know why. Ultimately comes from his upbringing and both parents being doctors.

Description

Gender: Male
Age: 28
Height: 1.9m
Build: Slim Athletic
Hair: Jet Black
Eyes: Red
Notable Features: If it wasn't for the standard Chiss features, blue skin, red eyes, and jet black hair, he would seem to be an average human.

A fixer, doc, part slicer, and working on mechanics. If it breaks he can fix it.

Other Notes

Kill Count:
Coruscant
--2 Thugs out right


Heals:

Slices:


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