Vilro Tiiju by shadowof034

Species
Hutt
Career
explorer
Specializations
trader
System
Edge of the Empire

7
Threshold 20
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Characteristics

5
1
4
5
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 1
Charm (Pr) 2
Coercion (Will) 3
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) X 3
Discipline (Will) 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 3
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 5
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 3
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
enduring 1
nobodys fool 1 may upgrade difficulty of incoming charm, coercion or deception checks once per rank
convincing demanor 2 remove one black die from any Deception or Skulduggery check per rank
durable 2 Subtract 20 from Critical Injury rolls made against the character.

Background

Motivation

Obligations

Description

Other Notes

Ponderous: Never spend more than 1 maneuver moving per turn.

Awkward: While they have great physical strength their bulk imposes severe limitations in flexibility and agility; they add 3 black die to all Brawl, Melee, and Coordination checks they’re required to make.

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