Threshold | 11 |
Current | 1 |
Threshold | 15 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 2 | ||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | X | 1 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
DR-45 Dragoon (x2) |
RangeMedium |
SkillRanged: Light |
|
Accurate 2, Pierce 2, Stun Setting |
Damage11 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit x2 | Increase your Strain Threshold by two per rank of Grit. | ||
Quick Draw | The character may draw an available weapon or item as an incidental once per round, and can reduce the amount of maneuvers to draw or ready a weapon by one. | ||
Improved Quick Draw | Can use quick draw twice per round. | ||
Convincing Demeanor x2 | Remove a setbacek from Skulduggery or Deception checks per rank of Convincing Demeanor. | ||
Rapid Reaction | Can spend strain to add automatic success to an Initiative check equal to the amount of strain spent. Cannot spend more strain than the character has ranks in Rapid Reaction. | ||
Quick Strike x2 | Add 1 Boost per rank when performing a combat check against an opponent who has not acted yet in this encounter. | ||
Black Market Contacts | When looking to purchase illegal, exotic, or black market goods, the character may decrease the item's Rarity by one per rank of Black Market Contacts. For each rarity an item is decreased, the base cost is increased by 50%. | ||
Call 'Em | This character does not add any ■ to his combat checks due the use of the Aim maneuver (see page 201 of the Edge of the Empire Core Rulebook). | ||
Sorry About the Mess | The character decreases the critical rating of any nonstarship weapon he wields by 1 (to a minimum of 1) against targets that have not yet acted this encounter. | ||
Hidden Storage | Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to hold a total encumbrance value of items more than the character's ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable (+ + + + +) difficulty | ||
Side Step | Once per round on the character's turn, the character may perform a Side Step maneuver to side step and try to avoid incoming ranged attacks. He then suffers a number of strain no greater than his ranks in Side Step. Until the start of the character's next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the character. |