When making skill checks, Pantorans may remove 1 Setback Die imposed due to cold environmental conditions.
Uncanny Reactions
FaD CRB 153
Force talent. The character adds 1 Boost Die per rank of Uncanny Reactions to her Vigilance checks.
Keen Eyed
FaD CRB 146
The character removes 1 Setback Die per rank of Keen Eyed from her Perception and Vigilance checks. Checks made to search a specific area take 50% less time than normal. This does not decrease with additional ranks of Keen Eyed.
Rapid Reaction
FaD CRB 150
The character may suffer a number of strain to add an equal number of successes to any Vigilance or Cool checks to determine Initiative order. The number may not exceed her ranks in Rapid Reaction.
Sense Danger
FaD CRB 151
Force talent. Once per game session, the character may remove 2 Setback Dice from any one skill check.
Force Rating
FaD CRB 143
Force talent. Each rank permanently increases the character’s Force rating by 1.
Force Powers
Force Rating
3
Power
Sense
Description
The Force user can sense the Force interacting with the world around her.
• The user may spend 1 Force Pip to sense all living things within short range (including sentient and non-sentient beings).
• The user may spend 1 Force Pip to sense the current emotional state of one living target with whom she is engaged.
Upgrade
Effect
Control: Sense Thoughts
Spend 1 Force Pip. The Force user senses the current thoughts of one living target with whom she is engaged.
Power
Protect/Unleash
Description
The Force user guides the flow of energy, protecting herself and others or unleashing blasts of power upon her foes.
• Protect: The user makes a Protect power check and rolls an Average Discipline check as part of the pool. Spend 2 Force Pips to reduce damage from an energy-based weapon that hits herself or an engaged character by amount equal to Willpower plus 1 per success. Dark side Force users may only protect themselves.
• Unleash: The user makes an Unleash power check as ranged attack and rolls an Average Discipline check for difficulty. If check succeeds and spends 2 Force Pips the attack hits. It has a range of short, a base damage equal to Willpower, and a critical rating of 4. The user gains 1 Conflict.
Upgrade
Effect
Strength 1
Spend 1 Force Pip to decrease damage or add damage equal to ranks of Strength purchased.
Range 1
Spend 2 Force Pips to increase power's range by a number of range bands equal to Range upgrades purchased.