Parzival Blacksworth by GeonosianFanboy

Species
Twi'lek
Career
Smuggler
Specializations
Scoundrel, Recruit
System
Edge of the Empire

1
Threshold 11
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

1
5
2
4
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

blaster pistol
Range
Medium
Skill
Ranged: Light
stun setting
Damage
6
Critical
3
frag grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
stun grenade
Range
Short
Skill
Ranged: Light
Disorient 3, Stun Damage, Blast 8. Limited Ammo 1
Damage
8
Critical
NA

0
250
225
6

Weapons & Armor

blaster pistol x2
frag grenade x 2
stun grenade

Personal Gear

Cybernetic arm (+1 to agility)
commlink handheld
emergency medpack
5 stimpacks
macrobinoculars

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick strike Add □ per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
Grit Gain + 1 strain threshold.
Call em Do not add ■ to combat checks due to the use of the Aim maneuver
Lethal blows Add +10 per rank of Le­ thal Blows to any Critical Injury results inflicted on opponents.
Spitfire After a successful com­ bined check with two Ranged (Light) weapons, additional hits can be allo­ cated to other targets with­ in range of the weapon.
Dedication (+1 to agility)
Guns Blazing As an incidental, suffer 2 Strain to avoid increasing the difficulty of a Ranged (Light) check to attack with two weapons.
Natural Marksman Once per session, may re­ roll any 1 Ranged (Light) or Ranged (Heavy) check.
Quick draw Once per round, draw or holster a weapon or acces­ sible item as an incidental.

Background

This Twi'lek was born to slave parents and was confronted with the hard truths of life early on in his life. Despite this he stayed upbeat and was fine with his life. It became harder when he had to do hard labour, but made a lot of friends as he always could find restricted items when nobody else could. Mostly drugs and booze, but sometimes even weapons! So when he was sneaking around one night he saw some silent ships landing and people came pouring out of it. They were going for the guard barracks! He just watched, shocked as he soon after heard bloodcurdling screams and soon after that the attackers gathered the prisoners, while Parzival was watching from the shadows, they said they were the Pale redeemers and that they were under their jurisdiction now and if they did good they might be able to rise trough the ranks. This interested Parzival and he came out of the shadows he then proceeded to introduce himself including a mocking bow. He was then quickly set in line and he had start building himself a reputatation too. He was in the Redeemers for a while but could finally convince a Redeemer to let him show his worth when he had saved a spaceship from crashing.

Motivation

Rising through the ranks of the pale redeemers and maintaining a good position in their ranks

Obligations

Addiction to alcohol 20

Description

This Green twi'lek male is much like some of the normal twi'lek, but he has a cybernetic left arm increasing his abilities
He has deep brown eyes

Other Notes

All my knight level exp was spent on talents and the basic exp was all spent on characteristics

Gunslinger character sheet (X = Taken O = Isn't taken)
O/X/O/X
O/X/O/O
O/X/O/O
O/X/X/O
X/X/X/O

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