Lightsaber with green Lorrdian Gem
Heavy Clothing (tunic, vest, heavy cloak)
Utility Belt (+1 Encumbrance)
Assets & Resources
Critical Injuries & Conditions
Book & Page
Uncanny Senses (Force talent)
The character adds 1 Boost Die to his Vigilance checks.
The character removes 1 Setback Die per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search an area by half.
The Force user expands normal visual senses through a connection to the Force.
The user may spend 1 Force Point to ignore the effects of darkness or blindness and can see normally at up to medium range for the remainder of the round (or one minute in narrative time). This allows the Force user to view everything most sentients could normally be able to see on a well lit day.
Spend 1 Force Point to make out fine details on a single object within medium range. May be activated multiple times, adding 1 additional object for each extra activation.
The Force user can sense the Force interacting with the world around him.
The user may spend 1 Force Point to sense all living things within short range (including sentient and non-sentient beings).
The user may spend 1 Force Point to sense the current emotional state of one living target with whom he is engaged.
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
The user may spend 1 Force Point to stress the mind of one living target he is engaged with, inflicting 1 strain.
Special rule: Only Dark Side Points may be used to generate negative emotions such as rage, fear and hatred. Only Light Side Points may be used to generate positive emotions such as peace, tranquility and friendliness. other emotions such as confusion can be created from either Light Side Points or Dark Side Points.
The Force user may make an opposed Discipline versus Discipline check combined with an Influence Power check. If the user spends 1 Force point and succeeds on the opposed check, he can force the target to adopt an emotional state or believe something untrue, lasting for 1 round or 5 minutes.
Comfortable with Tech.
Being born on Naboo, an advanced planet, and having trained in the Jedi ways on Coruscant, Jonjo is no stranger to technological devices, droids, starships, or any other common technology.
The Jedi Code
There is no emotion, there is peace.
There is no ignorance, there is knowledge.
There is no passion, there is serenity.
There is no chaos, there is harmony.
There is no death, there is the Force.
Jonjo Horot is a typical human being, twenty years of age. He stands about 1,80 meters tall, weighing in at 77 kilograms. His dark blonde hair is short and kind of curly, at the back of his head is the traditional Padawan braid, however. His eyes are blue. Jonjo has no remarkable, visible attributes, scars, tattoos or anything like that.
Being a Jedi, even if only with the rank of Padawan still, Jonjo dresses in a light sandy coloured tunic and pants, with black comfortable boots. He often wears a heavy, dark brown hooded robe on top of that.
Starting XP (Species) = 110 XP
+10 XP = Duty -10
0 XP = +1 rank in Lightsaber / 0 XP = +1 rank in Knowledge Core Worlds (Species Ability).
0 XP = +1 rank in Knowledge Lore / 0 XP = +1 rank in Perception / 0 XP = +1 rank in Vigilance (Career choices).
0 XP = +1 rank in Discipline/ 0 XP = +1 rank (2nd) in Vigilance (Specialization choices).
-30 XP = Intellect from 2 to 3.
-30 XP = Cunning from 2 to 3.
-30 XP = Willpower from 2 to 3.
-5 XP = Farsight basic Force power.
-5 XP = Farsight Control (Fine detail out to medium range) upgrade.
-5 XP = Uncanny Senses talent (Seer).
-10 XP = Keen Eyed talent (Seer).
115 XP total spent / 5 XP kept in reserve.
Campaign Bonus XP = 25 XP.
-10XP = Sense basic Force power.
-10 XP = Influence basic Force Power.
-10 XP = influence Control (Jedi Mind trick) upgrade.
145 XP total spent / 0 XP kept in reserve.