Rhyan by Aluclad

Species
Bothan
Career
Smuggler
Specializations
Scoundrel, Gambler
System
Edge of the Empire

3
Threshold 15
Current 0
Threshold 15
Current 0
Ranged 2
Melee 1

Placeholder Image

Characteristics

1
2
2
5
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) 3
Computers (Int) X 0
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) X 6
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 3
Perception (Cun) X 4
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 3
Stealth (Ag) 1
Streetwise (Cun) X 3
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 4
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 4
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Superior BlasTech DH-17 Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Coronet Arms H-7 "Equalizer" BP
Range
Medium
Skill
Ranged: Light
Superior, Stun Setting, Pierce 2, Accurate
Damage
7+3
Critical
2
Vibro-Knife
Range
Engaged
Skill
Brawl
Pierce 2, Vicious 1
Damage
+1
Critical
2

45
665
8155
6

Weapons & Armor

Coronet Arms H-7 "Equalizer" BP(4HP)
- Generates Automatic advantage
-Custom Grip 1HP
-remove Black Die
-Accurate
- Blaster Actuating Module 1HP
-add Black Die
- Damage +3
- Pierce 2
-

Superior BlasTech DH-17 Blaster Pistol (BP) +1 adv and damage
- Multi-optic sight
- Perception +2
- Take away 2 setbacks die for vision

Cloaked Superior Armored Clothing
- Stealth +1
- +1 soak -1 encumbrance

Merr-Sonn Model 44 Blaster Pistol (LBP)
Padded Armour

Personal Gear

Comlink (handheld)
Vibro knife
Holographic Disguise Matrix
- 3 different disguises
- Employee
- Passerby
- Inquisitor (Vadar Young)

Assets & Resources

10 stim-packs
3 frag
Microdroid Listener

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Convincing Demeanor IV Remove (set back die) per rank of Convincing Demeanor from Deception or Skulduggery checks
Black Market Contacts When purchasing illegal goods, may reduce rarity by 1 per rank, increasing cost by 50% of base cost per reduction
Rapid Reaction Suffer a number of strain up to ranks in Rapid Reaction to add an equal number of (success) to initiative checks
Quick Strike II Add (boost die) per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
Hidden Storage Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage
Toughened II Gain +4 wound threshold per rank
Dedication II +1 stat per rank (Cunning) +1 Presence
Side Step II Once per round, as a maneuver, suffer Strain up to ranks in Side Step to upgrade the difficulty of all incoming ranged attacks by that number for the next round
Natural Charmer Once per session, may re-roll any one Charm or Deception check
Second Chances II Once per encounter, chose a number of positive dice equal to ranks in Second Chances and re-roll them
Grit II +2 Strain Threshold per rank
Up the Ante when gambling win 10% more credits per rank
Improved Double or Nothing Incidental: suffer 2 strain to increase the difficulty of the next check by 1. After canceling double adv & success
Smooth Talker: Deception may use triumph to add more success
Clever Solution Once per session, make one skill check using Cunning rather than the the characteristic linked to that skill
Natural Rogue Once per session, may re-roll any one Skulduggery or Stealth check

Background

Ship
SNIPER SHOT
Before making a non-thrown
ranged attack, as
a maneuver increase the
weapon’s range by up to
1 band per rank. Upgrade
the attack’s difficulty by 1
per range increase.

TRUE AIM
Once per round, may
perform a True Aim
maneuver to gain benefits
of aiming and upgrade
combat check once per
rank of True Aim.

Motivation

Extended Family Clan:

Obligations

Antagonist: 15
Criminal: 5
Favor: 10
Bounty: 10
Favor: The Smuggler owes a favor to a person or organization. Favors are a much-used currency among Smugglers,
and the character may well owe favors to more than one party, perhaps even parties in competition with each other.
The nature of the favor determines how to resolve it, and this is up to the player and GM to decide. Depending on to
whom the Smuggler owes the favor, the player may need to deal with this Obligation sooner rather than later.

Bounty: Many Smugglers earn a bounty on their heads at some point. The size of the bounty depends on the size of
the Obligation, as does the nature of the bounty. A large bounty promised by a Hutt is likely to put the Smuggler in
much greater peril than a similar price offered for bringing him in to face charges on some backwater planet.

Description

Love of Rhyan's Life: Yara
Silver hair, yellow eyes, small up top big down low
s
s
s

Other Notes

EVERYTHING HERE IS CURRENT
Duty Rank: 5
Duty: 15
Part of the Acquisitions Department
Special Abilities: Streetwise +1 & Convincing Demeanor Talent +1

Malow Jacowaz
5:30 exits apt(3rd floor) to go to work -stop by a vendor buys breakfast liters-need id badge to enter

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