Sssp-Molk by Tazrej

Species
Mustafarian (Northern)
Career
Consular
Specializations
Teacher, Sage, Prophet
System
Force and Destiny

4
Threshold 12
Current 0
Threshold 19
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
2
4
3
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) X 4
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) X 4
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) X 1
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0 -3 setback
Knowledge: Education (Int) X 3 -3 setback
Knowledge: Lore (Int) X 3 -3 setback
Knowledge: Outer Rim (Int) 0 -3 setback
Knowledge: Underworld (Int) 0 -3 setback
Knowledge: Warfare (Int) 0 -3 setback
Knowledge: Xenology (Int) 0 -3 setback

Attacks

Sssp-Molk's Lightsaber
Range
Engaged
Skill
Lightsaber
Burn 1, Breach 1, Sunder
Damage
8
Critical
5

0
910
2923
5/8

Weapons & Armor

Sssp-Molk's Lightsaber (1 Encum)
--HP 3/5
--Crystal: Kynnanite (2HP)
--Hilt: Standard Hilt (0HP)
Concealing Robes (1* soak, 1 Encum , 150 credits)
--HP 0/0
--Armor Insert (450 Credits, 0 HP, +1 Soak, +1 Defense)

Personal Gear

Macrobinoculars (75 credits, 1 encum)
Stimpack x3 (75 credits, 0 encum)
Datapad (75 Credits, 1 encum)
Commlink (25 credits)
Binders (25 credits)
Calming Salve x 10 (Roll force die, recover strain per light pips)
Antishock Blanket (Reduce difficulty to recover crits by 1) (2 Encum)
Jedi Utility Belt
Jedi Multi-Tool

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Well-Rounded (Vigilance, Medicine) DoH27 Choose any 2 skills. They permenantly become career skills.
Encouraging Words DoH27 After an engaged ally fails a check, suffer 1 strain to assist that ally's next check this encounter as an out of turn incidental.
Nobody's Fool DoH27 May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool
Grit DoH27 Gain +1 strain threshold
Skilled Teacher DoH27 If any ally at short range has lower ranks in a skill than the character, the character may preform a Skilled Teacher incidental to suffer a number of strain no greater than ranks of Skilled Teacher then add an equal number of successes to ally's next check.
Now the Master DoH27 Once per session, choose one talent or force power that any character in the current encounter possesses. Gain that talent or Force Power until the end of the encounter.
Once a Learner DoH27 As an action, suffer 4 strain and increase an ally's within short's force rating equal to the character's force rating until the end of the round.
Kill with Kindness (5) F&D71 Remove setback from Charm and Leadership checks.
Grit (5) F&D71 +1 strain threshold.
Force Rating DoH27 Gain +1 force rating.
Researcher (10) (5) (5) [Rank 3] F&D71, F&D71, DoH27 Remove 3 setback from knowledge checks. Reduce research time by 87.5% (Works for Mortician stuff)
Smooth Talker (15) (Charm) F&D71 When making checks with charm, spend triumph to add success equal to ranks in smooth talker.
Grit (20) F&D71 +1 strain threshold.
Force Rating (20) F&D71 Gain +1 force rating.
Balance (25) F&D71 Recovering strain lets you add force rating equal to pips generated.
Congenial (5) UP31 Suffer strain to downgrade/upgrade Charm or Negotiation checks.
Rapid Recovery (10) UP31 When healing strain, heal +1 per rank of rapid recovery.
Eye for Detail Mustafarian After rolling the dice on Computers/Mechanics, suffer strain equal to rank to add succ/adv.
Inspiring Rhetoric UP31 Make an average (2P) leadership check. Successes = Strain healed. Advantage = Number of character's affected.
Preemptive Avoidance F&D71 Spend 1 destiny point to disengage from an enemy as an out-of-turn incidental.
Knowledge Specialization (Lore) (20) F&D71 Spend triumphs on Knowledge Lore checks to gain successes equal to ranks in Knowledge Specialization.
Force Rating (25) F&D71 Gain +1 force rating.
Grit (15) UP31 +1 strain threshold.
Improved Inspiring Rhetoric UP31 Each ally affected by inspiring rhetoric gains boost on all skill checks for 2 rounds.
Congenial (20) (rank 2) UP31 Suffer strain to downgrade/upgrade Charm or Negotiation checks.
Dedication (25) (Intellect) UP31 +1 Intellect
Grit (20) UP31 +1 strain threshold.
Force Rating (25) UP31 +1 Force rating.

Force Powers

Force Rating
5
Power
Influence
Description
Guide, shape, or twist the thoughts of the thoughts and feelings of others. Spend dark side pips to fuel rage, spend light side pips to fuel peaceful emotions. Spend darkside/lightside pips to deal 1 strain per pip.
Upgrade Effect
Range (1) Increases the range to (Short)
Control Add influence power check to Charm, Negotiation, Deception, Leadership, or Coercion checks. Dark/Light pips can be used to add success or advantage (users choice) on the check.

Background

Motivation

Freedom: The Mustafarian people were systematically oppressed by Darth Vader in the years after the Clone Wars. While the Dark Lords of the Sith may be dead, the looming spire of the Obsidian Tower still haunts the inhabitants of Mustafar, acting as a symbol of the oppression that has gripped the people's hearts even to this day. Sssp-Molk wishes to bring light of hope back to the magma planet, and tear down Vader's Obsidian Tower.

Morality

Curiosity: The character is driven to learn new things, to seek out and discover new information and to expand his knowledge and understanding of those things that interest him.

Obsession: Sometimes, interest in something can turn to obsession if not tempered with reason. The character can slip into an obsessive state about his need to discover information, accomplish a goal, or even defeat a rival, and he may ignore all else until success is his.

Description

A seven foot tall spindly creature of lithe limbs, covered head to toe in a bronze rebreather suit with an exposed face and forearms. On the rebreather suit is a loose fitting robe of grey and dark blue.

Other Notes

Return to Top