Sam Montrose by stewartturkeylink

Species
Human
Career
Smuggler
Specializations
Pilot, Charmer, Gunslinger
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 17
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
3
3
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 3
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) X 4
Discipline (Will) 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 1
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Dual Merr-Sonn Model 53 "Quicktrigger" blaster pistols
Range
Medium
Skill
Ranged: Light
Stun Setting, Pierce 2, Accurate 1
Damage
9
Critical
3

10
640
900
2/7

Weapons & Armor

Pair of Merr-Sonn Model 53 "Quicktrigger" blaster pistols

Features:
Reduce the difficulty of Mechanics checks to repair a Model 53 or modify attachments on it by one.
Attachments:
Paired Weapons (Reduce ω required to hit with second weapon when two-weapon fighting by 1.), Blaster Actuating Module (1 Damage +3 Mod, 1 Add ■ to all attack checks when using this weapon Mod, 2 Quality (Pierce 1) Mods), Custom Grip (1 Remove 1 ■ from all attack checks when using this weapon Mod, Anyone other than owner adds ■■ to combat checks using this weapon., 1 Quality (Accurate 1) Mod)

Heavy Clothing

Personal Gear

Cybernetic Arm - 1 Agility Mod

Assets & Resources

'Onyx Duck' YT-2400 light freighter

http://swsheets.com/v/v8hyowylc-the-onyx-duck

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Call 'Em Do not add ■ to combat checks due to the use of the Aim maneuver.
Congenial 2 May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks or upgrade difficulty when target by Charm or Negotiation checks, by an equal number Strain suffered this way cannot exceed ranks in Congenial.
Dedication 2 Presence, Presence
Disarming Smile 1 Take the Disarming Smile action; succeed at an opposed Charm check to lower all defenses of a target by ranks in Disarming Smile until the end of the encounter.
Dodge 1 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Don't Shoot! Once per session as an action, make a Hard (◆◆◆) Charm check. On a success, cannot be target of combat checks until the end of the encounter or until making a combat check.
Full Throttle Take a Full Throttle action; make a Hard (◆◆◆) Piloting check to increase a vehicle's top speed by 1 for a number of rounds equal to Cunning.
Full Throttle (Improved) Suffer 1 strain to attempt Full Throttle as a maneuver and decrease its difficultly to Average (◆◆).
Grit 4 +1 Strain
Just Kidding! Once per round as an incidental spend 1 Destiny Point to ignore ☤ generated on a social check by the character or any ally in short range.
Kill With Kindness 1 Remove ■ per rank of Kill with Kindness from all Charm and Leadership checks.
Lethal Blows 2 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. Master Pilot - Once per round wh
Quick Draw Once per round, draw or holster a weapon or accessible item as an incidental.
Quick Strike 1 Add □ per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Rapid Reaction 1 Suffer a number of strain to add an equal number of ☼ to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Skilled Jockey 2 Remove ■ per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks the character attempts.
Guns Blazing As an incidental, suffer 2 Strain to avoid increasing the difficulty of a Ranged (Light) check to attack with two weapons.
Spitfire

Background

A young naval officer in the CIS during the Clone Wars, Sam was forced to make a living. He has quite a checkered past from his smuggler days prior to joining the fleet.

Motivation

Belief: Freedom

Duties

Resource Acquisition: 310

There are never enough supplies to fully support those fighting against the juggernaut that is the Empire, and this PC knows it very well. He is determined to seek out new sources of raw materials, food, clothing, weapons, armor, and equipment of all kinds. One spare crate of medpacs can save quite a few lives, and a handful of comlinks can mean the difference between success and failure on a mission. He will trade, beg, borrow, and steal anything for the cause.

Description

Other Notes

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