Fanus Charr by cspringsteen

Species
Devaronian
Career
Sentinel
Specializations
Shadow
System
Force and Destiny

4
Threshold 14
Current 0
Threshold 12
Current 3
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
4
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Serrated Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 2
Damage
+1
Critical
2
Blade breaker
Range
Engaged
Skill
Melee
Defensive 2, Pierce 1, Sunder
Damage
+0
Critical
4
Snap Baton
Range
Engaged
Skill
Melee
Disorient 2
Damage
+1
Critical
4

40
180
224
4/9

Weapons & Armor

Serrated vibroknife, blade breaker, snap baton, Koromondain half-vest.

Personal Gear

Scanner goggles, 3 stimpacks, handheld comlink, utility belt.

Assets & Resources

Critical Injuries & Conditions

Resilient metabolism: Add one success to all resilience checks.

Talents

Name Rank Book & Page Description
Sleight of Mind F&D Add boost to all stealth checks unless opposition is immune to Force powers.
Well Rounded F&D Choose any 2 skills. They become career skills. Melee, Discipline

Force Powers

Force Rating
1
Power
Sense
Description
Upgrade Effect

Background

Sitting alone, crouched in the darkness and waiting with the cacophony of the city just below, the memories of how I got to this moment flood my mind.

My earliest barely qualifies as such. Just disembodied voices; ghosts of the past.

“Your youngest son, he radiates quite brightly with the living force. The elders in the temple have felt it. It’s a great honor for your family that he’s been chosen.”

Growing up in the temple, trying to tap into the well they say runs deep within me.

“Don’t try youngling, do. Feel the Force flowing through you.”

Failing.

“I’m sorry Fanus, you’ll not be going through the trials. You’ll still be able to do good for the galaxy. The transport will be here tomorrow and you can choose a service corps.”

A dark skinned human, alone in a dimly lit hallway I’ve never noticed me stopping me on the way back to my room.

“Come with me.”

“But I’m supposed to prepare for departure.”

“I’ve spoken to the masters. Your destiny is not with the AgriCorps.”

“I don’t understand.”

“You will.”

New training. Dangerous training. Learning to infiltrate, eliminate and evacuate. Dozens like me still trying to master our connection to the Force, only to have it manifest in passive ways beyond our control. Master Ordway, hand picked by Master Windu for our specialized training reminds us of our place.

“We’re not to be Jedi, our path is darker, but we can’t allow ourselves to fall. We have to strike from the darkness to eliminate it.”

Missions, breaking into CIS facilities, doing…things for the greater good while walking the line. No one knowing about us or who we serve. Seeing Padraig lose the internal struggle with the dark side and falling. Trying to redeem him. Ending him.

Order 66 scattering us. Felora and Timmick fleeing to the outer rim, while I choose to go deeper to the core with Yael. The new order changes nothing about my destiny to eliminate those who would do harm. I will finish the job.

I shake my head to refocus and stop the flood of memories. The target approaches on a speeder below me. He’s just a lowly gang enforcer. Self-pity tries to bubble up. What am I doing? I should be fighting the Inquisitors, not wasting my time with this trash.

No. It’s not only the thug. He’s just the first rung.

I scamper from rooftop to rooftop, following him to his den. I’ll be back later, get what I need from inside and no one will know I was ever there. And if by chance one does spot me, they’ll wish they hadn’t.

This is where it starts. First this block, then this neighborhood, this city, this planet and sector. The darkness must be eliminated. I’m destined to do it.

Motivation

Destroy the Sith.

Morality

50
Strength:
Malleability: Fanus has spent his entire adult life walking the line between light and dark. He knows that sometimes the right thing isn't the legal thing and every situation needs to be considered on its own relative circumstance. Who's the villain, the man who steals the bread to feed his family, or the man who doesn't pay his employee enough to be able to afford the bread?
Weariness: You stop one act of evil and two more happen while you're doing it. Where does it end and why do I have to be the one to do it. Someone else needs to once in a while.

Description

Fanus is a red-skinned Devaronian, slightly below average in height in a bit better than average physical shape. He has no distinguishing marks, as his training impressed upon him the importance of having nothing that improve the odds for someone to positively identify him.

Other Notes

Starting XP 95.
Starting Morality: 50 +1,000 credits and 5 XP

Brawn to 3: 30 XP
Cunning to 4: 40 XP
Agility to 3: 30 XP

Free career ranks: Stealth, Skullduggery, Perception.
Free spec ranks: Stealth, Streetwise
Free species rank: Deception

20 Introductory XP
Talents purchased: Sleight of mind 5XP, Well Rounded 10 XP (melee, discipline),
Skills purchased: Melee 5XP

Credit expenditure:
Koromondain half vest: 500
Vibroknife: 250 +1, Crit 2, Pierce 2, Vicious 2
Blade breaker: 250 +0 Crit 4, Defensive 2, Pierce 1, Sunder
Snap Baton: 50 +1 Crit 4, Disorient 2
Scanner Goggles: 150
3 stimpacks: 75
Utility Belt: 25
Serrated edge modification for vibroknife: 50 increase vicious rating +1


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