Threshold | 14 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 0 | ||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | X | 1 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 2 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 4 | ||
Ranged: Light (Ag) | 3 | |||
Ranged: Heavy (Ag) | 1 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Hold-out Dart Pistol |
RangeMedium |
SkillRanged: Light |
|
Innacurate 1, Limited Ammo 2, Quiet 2, and Slow Reload 2. |
Damage3 |
Critical2 |
|
Thunderbird Scattergun |
RangeShort |
SkillRanged: Heavy |
|
Blast 5, Knockdown, and Vicious 1. |
Damage7 |
Critical4 |
|
Vibrodagger |
RangeEngaged |
SkillMelee |
|
Pierce 3 and Vicious 1. |
Damage+1 |
Critical2 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Disorient 3, Stun Damage, Blast 8, and Limited Ammo 2. |
Damage8 |
CriticalN/A |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit 3 | Gain +1 strain threshold. | ||
Dodge 2 | When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. | ||
Frenzied Attack | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount. | ||
Defensive Stance 2 | Once per round, as a man- euver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round. | ||
Stunning Blow | When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak. | ||
Soft Spot | After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning to one hit. | ||
Jump Up | Once per round, may stand from seated or prone as an incidental. | ||
Knockdown | After hitting with a melee attack, may spend triumph to knock the target prone. | ||
Natural Brawler | Once per session, may reroll any 1 Melee or Brawl check. | ||
Toughened | Gain +2 wound threshold. | ||
Improved Stunning Blow | When dealing strain damage with Melee or Brawl checks, may spend Triumph to stagger target for 1 round per triumph. | ||
Dedication | +1 Brawn. | ||
Clever Solution | Once per session, make one skill check using Cunning rather than the characteristic linked to that skill. | ||
Master of Shadows | Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by 1. | ||
Natural Rogue | Once per session re-roll any 1 Skulduggery or Stealth check. |