Doppleganger by Azit12

Species
Bothan
Career
Smuggler
Specializations
Gunslinger, Tactician
System
Edge of the Empire

3
Threshold 17
Current 2
Threshold 15
Current 6
Ranged 2
Melee 2

Characteristics

1
4
2
3
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 4
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DR-45 "Dragoon"
Range
Medium
Skill
Ranged: Light
Paired, Stun Setting, Accurate 1, Pierce 2
Damage
12
Critical
3
DR-45 "Dragoon"
Range
Medium
Skill
Ranged: Light
Paired, Stun Setting, Accurate 3
Damage
10
Critical
3

0
600
2650
7/10

Weapons & Armor

DR-45 "Dragoon"
- Paired weapons
- Custom Grip
- Electronic Sighting System

DR-45 "Dragoon"
- Paired weapons
-Blaster Actuating Module

Alliance Engineers Helmet and Vest(Soak 2, Def 2)
- Armor Inserts

Personal Gear

Backpack
Comlink(Handheld)
Earbud Comlink
Fusion Cutter
"Rider" Ascension Pistol
R82 Jump Boots

Assets & Resources

5 Stimpacks

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit(x2) Gain +1 strain threshold
Quick Strike(x2) Add a boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
Rapid Reaction(x2) The character may suffer a number of strain to add an equal number of Successes to any Vigilance or Cool check to determine initiative order. The number may not exceed his ranks in Rapid Reaction.
Quick Draw Once per round, draw or holster a weapon or item as an incidental.
Quick Draw(Improved) May use Quick Draw twice per round.
Lethal Blows(x2) LETHAL BLOWS Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents.
Toughened(x3) Gain +2 wound threshold
Call 'em Do not add setback to combat checks due to the use of the Aim maneuver.
Dodge When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Sorry About The Mess Decrease the Critical Rating of a weapon by 1 (minimum 1) against targets that have not yet acted this encounter.
Guns Blazing As an incidental, suffer 2 strain to avoid increasing the difficulty of a Ranged(Light) check to attack with two weapons.
Dedication(Agility)
Spitfire After a succesful combined check with two Ranged(Light) weapons, additional hits can be allocated to other targets within range of the weapon.
Natural Marksman Once per session, may reroll any 1 Ranged(Light) or Ranged(Heavy) check.
Deadly Accuracy(Ranged-Light) When aquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill.
Commanding Presence(x2) Remove setback per rank of Commanding Prensence from Leadership and cool checks
Side Step Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of incoming ranged attacks by an equal number for the next round, Strain this way cannot exceed ranks in Side Step.
Confidence May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence
Field Commander Take the Field Commander action; make an average(pp) Leadership check. A number of Allies equal to Presence may immediately suffer 1 strain to perform 1 free maneuver.
Field Commander(Improved) Field Commander action affects allies equal to double Presence, and may spend triumph to allow allies to suffer 1 strain and perform 1 free action instead.
Natural Leader Once per session, may reroll any 1 Cool or Leadership.

Background

Doppelganger originally named Cord Votohe was discovered by Al'Wok for his uncanny likeness to himself so he recruited Cord and used him for mission where Cord had to go in Al'Woks place either because it's a trap or because he had more important matters to attend to. After a while Doppelganger had enough and requested to captain to be allowed to participate in mission that does not involve being a double.

Motivation

Obligations

Description

Other Notes

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