Basic Hilt Reflex Grip Basic Crystal Encumbrance 1 Hard Points 4 (2 remaining) Breach 1 Sunder. count one more strain and add one additional rank of perry
Damage
8
Critical
1
15
330
2
12
Weapons & Armor
Jury Rigged Armor:
Soak 1; Defense 0; Encumbrance 2; Hard Point 0; -1 damage from fire and burn
Banal Apparel:
upgrade difficulty checks to remember or identify
Personal Gear
5YQ Series Protocol Droid (P0-5YQ)
Damage Rating 2; knock off 3PO droid
High Quality Musical Instrument (Lyre)
Encumbrance 1
Backpack
+4 Encumbrance
Utility Belt
+1 Encumbrance
Rifle Hostler
Reduces Weapon’s Encumbrance by two points when holstered
Glow rod (Flashlight)
Encumbrance 1
Damaged Light Saber - Green
Encumbrance 1
Macrobinoculars (Binoculars)
Encumbrance 1
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Uncanny Reaction
FD 83
Force Talent; Add bonus die per rank to all vigilence checks
Keen Eyed
FD 83
Remove one black die from vigilence and perception checks per rank; decrease search time by half
Rapid Reaction
FD 83
Suffer strain up to equal to rank to gain equal number of successes on initiative checks
Sense Danger
FD 83
Force Talent; remove two black die from any one check once per game
Force Rating
FD 83
Force Talent; gain plus one force rating
Resist Disarm
FD 82
suffer two strain to avoid being disarmed
Grit
FD 82
+1 Strain Threshold
Parry
FD 82
When hit by a melee attack, suffer 3 strain to reduce damage by two plus ranks of Parry
Makashi Technique
FD 82
When making a check using the lightsaber skill, you may use presence instead of Brawn.
Duelist's Training
FD 82
Add a blue die to melee and lightsaber checks when facing one opponent.
Force Powers
Force Rating
2
Power
Enhance
Description
When making an Athletics check, the force user may roll an Enhance power check as part of the pool. User may spend force point to gain a success or advantage.
Upgrade
Effect
Control
Use with Piloting Planetary
Control
Use with coordination
Control
Use with Piloting Space
Control
Use with Brawl
Control
Use with Resilience
Power
Foresee
Description
The force user can feel the force flowing around everything, seeing what is and what will be. The user may spend a force point to gain vague hints if events to come up to a day into the future.
Upgrade
Effect
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special rule: when guiding and shaving thoughts, only Darkside points may be used to generate negative emotions such as rage, fear, hatred. Only light side points maybe used to generate positive emotions such as peace, tranquility, friendliness. Other emotions such as confusion can be generated by either light or dark side points.
Upgrade
Effect
Power
Sense
Description
Can sense the force interacting with the world around then. User may spend one point to sense all living things within short range including sentient and non-sentient beings. User may spend point to sense the current emotional state of one Target with whom they are engaged
Upgrade
Effect
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten. The user may spend two force points to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance.
The user may spend one point and succeed at an average Vigilance check for opposed Vigilance vs. Discipline Check to see through illusions.
Upgrade
Effect
Power
Move
Description
The Force User can move small objects via the power of the Force.
The user may spend one point to move one object of silhouette 0 that is within a short range up to their max range. The default max range is short range.
Upgrade
Effect
Strength
Spend one point to increase silhouette able to be targeted equal to strength upgrades purchased
Background
Age 17
Jedi Padawan
Hapes Cluster -
Republic stayed away from but not Jedi. A political space with lots of assassinations, back alley, and unhanded stuff.
There with a Jedi Knight, Reela Luckleve (Human), investigating assassination that happened. Reela said to flee and bought her time to escape.