Malata Beltro by jmg

Species
Human
Career
Guardian
Specializations
Soresu Defender, Padawan Survivor
System
Force and Destiny

5
Threshold 18
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

4
2
4
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Int) X 3
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) X 3
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown
Damage
3
Critical
5
Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1, HP 1/1, Enc 3
Damage
5
Critical
3

0
720
14850
3/10

Weapons & Armor

Heavy Clothing (+1 Soak)
2 Stimpacks
Jedi Utility Belt

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry (Rank 6) FaD, 77; DoR, 103 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks.
Nobody's Fool DoR, 103 Upgrade the difficulty of incoming Charm, Coercion, and Deception checks once per rank.
Toughened (Rank 2) FaD, 77; DoR, 103 +2 wound threshold per rank.
Constant Vigilance DoR, 103 May always use Vigilance when making an initiative check.
Defensive Stance (Rank 2) FaD, 77 Once per round, perform the defensive stance maneuver and suffer strain up to ranks to upgrade the difficulty of incoming melee attacks against you by an equal number until the next round.
Soresu Technique FaD, 77 When making a lightsaber check, may use Intellect instead of Brawn.
Confidence FaD, 77 May decrease the difficulty of incoming fear Discipline checks by 1 per rank.
Improved Parry FaD, 77 When parrying an attack that generated a Despair or 3 Threat, may hit attacker once with a Lightsaber, Brawl, or Melee weapon (dealing base damage) after original attack resolves.
Balance DoR, 103 When healing strain after an encounter, include FD. Spend F to heal 1 additional strain.
Uncanny Reactions DoR, 103 Add 1 Bonus die per rank to all Vigilance checks.
Reflect DoR, 103 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks.
Sleight of Mind DoR, 103 Add 1 Bonus die to Stealth checks unless the target is immune to Force powers.
Secrets of the Jedi DoR, 103 Lightsaber becomes a career skill. Reduce difficulty to construct or repair lightsaber hilts by half ranks in Lore rounded up (to a minimum of 1).
Temple Training DoR, 103 Before making a Lightsaber check, may spend 1 Destiny Point to add damage to the attack equal to Lore ranks.
Force Rating DoR, 103 +1 Force Rating per rank.
Dedication (Rank 2) DoR, 103 +1 to any 1 characteristic (Intellect, Brawn).
Grit FaD, 77 +1 Strain Threshold per rank.
Supreme Parry FaD, 77 If the character didn't make an attack during his previous turn, may suffer 1 strain to activate Parry (instead of 3).

Force Powers

Force Rating
2
Power
Move
Description
The Force user can move small objects via the power of the Force.
Spend F to move one object of silhouette 0 that is within short range up to his maximum range. Default maximum range is short.
Upgrade Effect
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.
Spend F to sense all living things within short range (sentient or non-sentient).
Spend F to sense the current emotional state of one living, engaged target.
Upgrade Effect
Strength When using Sense's ongoing effects, upgrade the pool twice, instead of once.
Duration Sense's ongoing effects may be triggered one additional time per round.
Control Ongoing effect. Commit FD. Once per round, when an attack targets the Force user, he upgrades the difficulty once.
Power
Enhance
Description
When making an Athletics check, may roll an Enhance power check as part of the pool.

Spend F to add 1 success or 1 advantage.
Upgrade Effect
Range Spend F to extend range to medium.
Control (Rank 3) Works with Coordination, Resilience, Brawl.
Control Commit FD. Increase Brawn by 1 per committed die (max 6).
Control (Rank 3) Make a Enhance power check. Spend F to move to any location in short range. May leap horizontally or vertically as a maneuver.

Background

Motivation

Morality

Description

Other Notes

Human Skills: Education, Perception
Guardian Skills: Brawl, Melee, Cool
Soresu Defender Skills: Lore, Vigilance
Padawan Survivor (20), Intellect (30), Brawn (30), Willpower (30), Move Basic (5), Sense Basic (5).
Lightsaber (5), Parry 1, 2 (10), Basic Enhance (10), Vigilance 2 (10), Nobody's Fool (5), Toughened 1, 2 (15), Sense Control, Duration, Strength (30), Parry 3 (5), Lightsaber 2 (10).
Lore 2 (10), Constant Vigilance (5), Defensive Stance (5), Soresu Technique (10), Confidence (15), Improved Parry (15), Parry 4 (15), Discipline (5), Parry 5 (20).
Enhance Control, Control, Control (15), Balance (15), Uncanny Reactions (20), Lore 3 (15), Reflect (10), Sleight of Mind (15), Secrets of the Jedi (10).
Temple Training (25), Force Rating (25), Dedication (25), Enhance Control (10), Lightsaber 3 (15).
Athletics (10), Mechanics (10), Coordination (10), Stealth (10), Vigilance 3 (15), Grit (10), Parry 6 (15), Defensive Stance 2 (20).
Supreme Parry (25), Dedication 2 (25), Enhance Control, Control, Range, Control (40), Discipline 2 (10).

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