Threshold | 16 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
DC-15A Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Auto-fire, Pierce 1, Stun Setting, Blast 4 |
Damage9 |
Critical3 |
|
M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
Accurate 1, Pierce 1 |
Damage4 |
Critical2 |
|
MK II EMP Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training II | Racial, Clone Trooper (1,2) | Add B per rank of Physical Training to Athletics and Resilience checks. | |
Clanker Killer II | Clone Trooper (2,2; 4,2) | Before rolling a combat check that targets a droid, remove B up to Hellfire's ranks in Clanker Killer from the pool, and add an equal number of * or V to the results. | |
Deadly Accuracy (Ranged [Heavy]) | Clone Trooper (3,2) | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill. | |
Armor Master | Clone Trooper (3,1) | When wearing armor, increase total soak value by 1. | |
Toughened I | Clone Trooper (4,1) | Gain +2 Wound Threshold. | |
Improved Armor Master | Clone Trooper (5,1) | When wearing armor with a soak value of 2 or higher, increase defense by 1. | |
Natural Trooper | Clone Trooper (5,2) | Once per session, may reroll any one Gunnery or Ranged (Heavy) check. |