CT-0666 "Hellfire" by ZnoahofShield

Species
Clone
Career
Clone Soldier
Specializations
Clone Trooper
System
Age of Rebellion

6
Threshold 16
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Characteristics

3
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-15A Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Auto-fire, Pierce 1, Stun Setting, Blast 4
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
4
Critical
2
MK II EMP Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion, Limited Ammo 1
Damage
8
Critical
4

0
260
775
8/8

Weapons & Armor

Phase 1 Clone Trooper Armor
Encum: 4 Price: (R) 2000 Rarity: 6
Defense: 0 Soak: 2 HP: 3
Special: Includes integrated comlink.
Attachments: 2/3
Squad Tactical Systems-
HP Req: 1 Price: 2000 Rarity: 5
Base Modifiers: Wearer adds B to all Perception and Vigilance checks while within medium range of one or more allies also using armor with this attachment. Inlcudes integrated comlink.
Bio-Support Dispenser-
HP Req: 1 Price: 4000 Rarity: 6
Base Modifiers: When the wearer heals strain at the end of an encounter they also heal 1 wound if they suffered any wound at all during the encounter. In addition, the first time that the character's current wounds exceed half their wound threshold, the armor automatically applies a stimpack to the character.
-----------------------------------------
DC-15A Blaster Carbine
Skill: Ranged (Heavy) Range: Medium
Encum: 3 Price: (R) 1500 Rarity: 5
Damage: 9 Critical: 3 HP: 4
Special: Auto-fire, Pierce 1, Stun Setting
Attachments: 2/4
Clone Firing Key-
HP Req: 1 Price: 250 Rarity: 7
Base Modifiers: Weapon functions only in hands of a clone trooper.
Amplifying Chamber-
HP Req: 1 Price: 350 Rarity: 4
Base Modifiers: Adds the Blast 4 item quality. Adds S to all Mechanics checks to maintain or repair this weapon.
-----------------------------------------
M8 Combat Knife
Skill: Melee Range: Engaged
Encum: 1 Price: 150 Rarity: 4
Damage: +1 Critical: 3 HP: 1
Special: Accurate 1, Pierce 1
Attachments: 1/1
Mono-molecular Edge
HP Req: 1 Price: 1000 Rarity: 5
Base Modifiers: Critical Rating -1 (to minimum of 1).
-----------------------------------------
MK II EMP Grenade x3
Skill: Ranged (Light) Range: Short
Encum: 1/g Price: 150 Rarity: 5
Damage: 8 Critical: 4 HP: 0
Special: Blast 6, Disorient 3, Ion, Limited Ammo 1

Personal Gear

Stimpack x5
Encum: 0 Price: 25/stim Rarity: 2
Effect: Using a stimpack heals 5 wounds for the first application, 4 on the next and so on. It takes 24 hours for stimpacks to perform at full effectiveness again, after the last application.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training II Racial, Clone Trooper (1,2) Add B per rank of Physical Training to Athletics and Resilience checks.
Clanker Killer II Clone Trooper (2,2; 4,2) Before rolling a combat check that targets a droid, remove B up to Hellfire's ranks in Clanker Killer from the pool, and add an equal number of * or V to the results.
Deadly Accuracy (Ranged [Heavy]) Clone Trooper (3,2) When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill.
Armor Master Clone Trooper (3,1) When wearing armor, increase total soak value by 1.
Toughened I Clone Trooper (4,1) Gain +2 Wound Threshold.
Improved Armor Master Clone Trooper (5,1) When wearing armor with a soak value of 2 or higher, increase defense by 1.
Natural Trooper Clone Trooper (5,2) Once per session, may reroll any one Gunnery or Ranged (Heavy) check.

Background

CT-0666 was one of the many clones raised to be used for the Grand Army of the Republic. He was picked out by his instructors for CQC training. This earned him the name of "Hellfire" from his pod, both for his uncanny accuracy and his propensity for laying down fire on the enemy. He eventually deployed with Twilight Company, where he hopes his natural skills will help aid them in the war.

Motivation

Relationship: Comrades - Hellfire is very strongly protective of his brothers, and desires to have shinies prove themselves before he takes them thoroughly on.

Duties

Value: 5
CR Rank: 0
Duty: Support - Hellfire, using his CQC skills, provides support through covering fire for advances his brothers and the Jedi make, as well as tactical retreats that need to be taken.

Description

Height: 6'2"
Weight: 193 lb.
Hair: Black, buzzed
Face: Sharp, stiff
Build: Well, like a clone
Eyes: Green
Armor: White, blue racing-style stripes on helmet and gauntlets, with orange reticle-type marker on helmet's left side

Other Notes

https://docs.google.com/spreadsheets/d/1EGV1KxHtQp9KRCYAvYXmM2rzkVWyUEv4iUq201WL8ck/edit?usp=sharing

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