Character Name

Ragniss by ab94591

Juyo Beserker, Ataru Striker
Force and Destiny

Threshold 13
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0




Skill Career? Rank Roll
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Ag) X 2
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Xenology (Int) 0


Weapons & Armor

Guard Shoto x 2

Personal Gear

Sith Holocron (Deception, Lore)

Assets & Resources

Critical Injuries & Conditions


Name Book & Page Description
Small Chadra-Fan are smaller than average and count as silhouette 0
Acute Senses Chadra-Fan hearing, vision, and olfactory senses are all far superior to most humanoids. They remove up to two setback dice from their Perception checks.
Intimidating (1) May suffer a number of strain to downgrade difficulty of Coercion checks. or upgrade difficulty when targeted by Coercion cheeks, by an equal number Strain suffered lilts way cannot exceed ranks in Intimidating.
Lethal Blows (1) Add + 10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Embrace Your Hate (2) May spend 1 Destiny Point and then suffer Conflict equal to dark side Destiny Points in pool to add equal damage to melee attack. May use this ability once per encounter per rank.
Quick Strike (2) Add boost die per rank of Quick Strike to combat cheeks against targets that have not acted yet this encounter.
Multiple Opponents (1) Add boost die to Lightsaber. Brawl. and Melee checks when engaged with multiple opponents,
Dedication Gain +1 Agility
Toughened Gain +2 Wound Threshold
Grit Gain +1 Strain Threshold
Parry (3) When hit by a melee attack. suffer 3 strain to reduce damage by 2 plus ranks in Parry
Jump Up Once per round, may stand from seated or prone as an incidental.
Ataru Technique When making a check using the Lightsaber skill, the character may use Agility instead of Brawn.
Saber Swarm Perform the Saber Swarm maneuver; suffer 1 strain, to make next Lightsaber (Agility) combat check this turn gain the Linked item quality equal to Force rating during check
Hawk Bat Swoop Take the Hawk Bat Swoop action. Perform a Lightsaber (Agility) combat check against target within short range, adding force dice no greater than Force rating. Spend one force point to engage target and spend force points to add advantage to check.
Improved Parry When parrying a hit that generated Despair or 3 Threat may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage) after original attack resolves.
Reflect (2) When hit by a ranged attack. suffer 3 strain to reduce damage by 2 plus ranks in Parry
Quick Drwa Once per round, draw or holster a weapon or accessible item as an incidental.





Other Notes

Return to Top