Character Name

Titus "Stalker" Tardun by HanSoloDolo

Age of Rebellion

Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

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Skill Career? Rank Roll
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) X 0
Gunnery (Ag) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0


"Precision-X" Marksman Rifle
Ranged: Heavy
Pierce 1, Stun Setting
BlasTech SE-14c
Ranged: Light
Stun Setting


Weapons & Armor

Padded Armor - 500 cR
» Soak +2
»Encum 2

"Precision-X" Marksman Rifle - 2000 cR
»Encum 5
»HP 1
» Pierce 1, Stun Setting (Medium cannot be increased)
»» Tana Ire y-30Z Targeting Beam - 150cR
»»»» Remove SETBACK from the Called Shot aspect of the Aim Maneuver for Ranged(Heavy) and Ranged(Light)

BlasTech SE-14c- 400 cR
»Encum 1
»HP 3
»Stun Setting

Personal Gear

Backpack - 50 cR
» Encum +4

Load Bearing Gear - 100cR
»Encum +4
Utility Belt - 25 cR
» Encum +1

Electrobinoculars "TaggeCo Model 3 Imperial Army" - 250 cR
»Encum 1

Extra Reload - 25 cR
» Encum 1

Assets & Resources

Critical Injuries & Conditions


Name Book & Page Description
Lethal Blows - 2 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
True Aim - 2 Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Deadly Accuracy - 1 (Ranged(Heavy)) When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill.
Grit - 1 Gain +1 strain threshold.
Expert Tracker - 1 Remove SETBACK per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half
Sniper Shot - 1 Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.


Sgt. Titus "Stalker" Tardun lived his entire life within the streets of Corellia before being shipped off to the Imperial Academy. Closed off from most and hesitant to focus on anything but his next battle, Tardun rarely talks about his past; many believe the fierce reconditioning procedures StormTrooper recruits go through has made him forget where he was from.He remembers the conditions that the academy helped him escape from, therefore producing an undying allegiance to the Empire.

Growing up on Corellia, Titus Tardun was neglected by his parents out of necessity as they both worked long hours at the factories to put food on the table. As an only child, he turned to the streets for camaraderie and joined a local gang, 'Twin-Planet Terrors'. They did odd jobs around their neighborhood growing up, stealing Swoop Bikes and holding up merchants for credit transfers, before slowly working their way up the criminal hierarchy of Corellia. However, after Titus' friends starting dying off one after another, he was desperate to find a way out. While on their way home from a botched spice deal in which leader Jacocris Selftru took a blaster bolt to the gut, Titus came across a recruiting advertisement for the Imperial Army. As soon as they arrived back to the hideout members started arguing over who should take the reins of the operation, allowing Titus Tardun to slip out and never look back. That night he was aboard a ship being sent off to boot camp for the Imperial Army.

Going through basic training, he was immediately singled out for his ability with a blaster rifle. No matter what range the instructors tested his might from, Tardun always hit the target exactly as the instructor told him to. This, combined with his unwavering commitment to the empire, earned Tardun a special opportunity upon graduating from the Imperial Academy. His primary instructor recommended him for a position within a counter-terrorism unit in the Imperial Army that primarily focused on dealing with hits against Imperial officers, politicians, and persons of interest. This position involved him going undercover on some planets and taking out Bounty Hunters before they committed hits against the aforementioned Imperial members. His rough upbringing on Corellia proved to be useful as some childhood 'friends' turned out to be Smugglers and less-than-desirables across the galaxy. Calling in favor's from long ago, as well as occasionally threatening the might of the Empire should they choose to be uncooperative, he found information about bounty hunters throughout the Corellian sector. Tardun's time with in this position is what earned him his nickname "Stalker" as he was great at finding the Bounty Hunter and silently (well...) stalking them in preparation to take them out. Many think a man like him should ditch the Empire and try to make some credits for himself, however Titus Tardun will never turn his back on the power of the Empire.



Duty (5): Combat Victory

Sgt. Tardun earned his nickname "Stalker" for his ability with his sniper. His quiet demeanor and ability to track targets over long distances just to take them out without a trace. He seeks to bring glory to the Empire with every blaster bolt he shoots. On the rare occasion he MIGHT miss a shot, you can be sure as hell that Tardun isn't missing a second time.


Athletic Frame
Tan Skin
Messy black hair

Other Notes

Agility 3; 30 sxp
Brawn 3; 30 sxp
Cunning 3; 30 sxp
Perception 2; 10sxp

Human: Gain a rank in 2 non-career skills.
» Vigilance 1
» Stealth 1

Solider Skills:
Athletics, Brawl, Knowledge (Warfare) 1, Medicine, Melee 1, Ranged (Light) 1, Ranged (Heavy) 1

Sharpshooter Skills:
Cool , Perception 1, Ranged (Light), Ranged (Heavy) 2

Sharpshooter (5sxp/70exp)
■ ■ □ ■
□ ■ ■ ■
□ ■ ■ ■
□ □ □ □

Ranged(Heavy) 3; 15 exp
Cool 2; 5 sxp 10 exp
Athletics 1; 5 exp

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