Special Features
SUPREME:
Master Pilot (Action becomes Maneuver)
Brilliant Evasion (Opposed Piloting to stop attacks)
Master Grenadier (Blast always costs 1 Less)
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PASSIVE:
Defensive Driving 3 (Defense +3)
Tricky Target (Silhouette -1)
Powerful Blast 2 (Blast +2)
High-G Training 2 (SS becomes Personal Strain)
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ACTIVE:
Improved Barrel Roll (Reduce DMG by ranks in piloting)
Full Throttle (3P Piloting, Speed +1)
Full Stop (Strain = Speed to drop to 0)
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CONDITIONAL:
Clanker Killer 1 (Convert B to Success/Advantage)
Quick Strike 1 (Add B against fresh targets)
Skilled Jockey 1 (Remove K from piloting)