Spitfire by Caius1131

Type
Ship
Faction
SFL
Make & Model
CR92a

Characteristics

5
3
0
-1

Placeholder Image

5
Threshold 55
Current 0
Threshold 25
Current 0

Defense

2
2
Fore
Aft
1
1
2
2
Port
2
2
Starboard
Hyperdrive
Primary: Class 2, Backup: None
Crew
60-150
Passengers
60
Sensor Range
Long
Consumables
One Year
Hard Points
2
Encumbrance
1,000
Price
2,508,500
Rarity
6 {R}

Weapons

(3) Port Turret Mounted Twin Medium Turbolaser
Firing Arc
Port
Range
Long
Breach 3, Slow Firing 1, Linked 1
Damage
10
Critical
3
(3) Starboard Turret Mounted Twin Medium Turbolaser
Firing Arc
Starboard
Range
Long
Breach 3, Slow Firing 1, Linked 1
Damage
10
Critical
3
Dorsal Turret Mounted Quad Laser Cannon
Firing Arc
All
Range
Engaged
Accurate 1, Linked 3
Damage
5
Critical
3
Ventral Turret Mounted Quad Laser Cannon
Firing Arc
All
Range
Engaged
Accurate 1, Linked 3
Damage
5
Critical
3
Forward Mounted Proton Torpedo Launcher
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited Ammo 10, Slow Firing 1
Damage
8
Critical
2
Missile Pack (unguided rockets)
Firing Arc
Range
Damage
Critical
Missile Pack (unguided)
Firing Arc
Forward
Range
Short
Blast 3, Breach 3, Slow Firing 1
Damage
5+2
Critical
3

Attachments

Advance Targeting Array
Base Modifiers
1 Upgrade ability of Gunnery checks
Hard Points
1
Modifications
Upgrade ability of Gunnery checks Mod , Innate Talent (True Aim) Mod
Arakyd Missile Pack
Base Modifiers
Once this is installed, it becomes a weapon using the profile of the missiles loaded (these can be concussion missiles, the specialized rockets and missiles in Table 2-8, or other missiles that the GM agrees on), with a fixed firing arc of one facing of the in staller’s choosing. The weapon gains the Limited Ammo 2 quality (representing the two halves of the pack), but reloading each half requires five missiles. When usingthis weapon, add 2 Boost to all combat checks. In addition, each Success adds 2 damage to the total.
Hard Points
0
Modifications
Holo-Tank
Base Modifiers
(1 Upgrade ability of Gunnery checks 1 Mod), Holo-Tank (Characters utilizing a holo-tank may always use Cool or Knowledge (Warfare) when making Initiative checks.)
Hard Points
1
Modifications

Special Features


Cargo

Notes

Concentrated Barrage: :Advantage: adds 6 damage to one hit. Fire Arc [Starboard] Damage 10, Crit 3, Range [Long], Breach 3, Slow-firing 1 !roll [ppaaabbb]