Vehicle Name

Coruscant Autumn by arunwe2012

Type
Ship
Faction
Independent
Make & Model
Heavily Modified JumpMaster 5000

Characteristics

4
5
5
1

Placeholder Image

2
Threshold 18
Current 0
Threshold 11
Current 0

Defense

3
0
Fore
Aft
2
0
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 0,5, Backup: x12
Crew
1
Passengers
1
Sensor Range
Extreme
Consumables
2 months
Hard Points
0
Encumbrance
Price
150.000
Rarity
7

Weapons

Turret: Twin Medium Laser Cannons
Firing Arc
All
Range
Short
Linked 1
Damage
6
Critical
3
Forward Mounted Concussion Missiles Launcher (3)
Firing Arc
Forward
Range
Short
Blast 4, Breach 4, Guided 3, Limited Ammo 3, Slow-Firing 1
Damage
6
Critical
3

Attachments

Upgraded Weapon
Base Modifiers
Hard Points
1
Modifications
Medium Laser Cannon to Twin Turret Medium Laser Cannons
Hyperdrive Generator
Base Modifiers
Hard Points
1
Modifications
Changed Hyperspeed multiplier to 0,5
Reinforced Shield Generator
Base Modifiers
Hard Points
2
Modifications
Added 3/2 shields to fore/aft zones
High-Output Ion Turbine
Base Modifiers
Hard Points
1
Modifications
Ship's Speed to 5
Astromed Droid Socket
Base Modifiers
Hard Points
2
Modifications
Add Droid Socket linked via SCOMP
Hull/Keel Reinforcement
Base Modifiers
Hard Points
2
Modifications
Added 4 points of Hull
Hardened Circuits
Base Modifiers
Hard Points
2
Modifications
Added 4 points of System Strain

Special Features


Cargo

Notes

Coruscant Autumn was heavily modified by Verpine expert mechanic Kraal. She was able to add hard points to the bounty hunter Coul Z'rtn's ship and to install several modifications to make the ship faster, more protected and deadlier. Kraal was part of the command unit that Zrt'n was in charge of during Galactic Civil War. With the upcoming of the new Republic both parted ways with the new government and seeked new, more profitable ways of living. Coul Zrt'n became an official bounty hunter operating in the Outer Rim and Kraal became an independent and expensive mechanic in Coronet.

NOTE: this ship is intended to be used by a high-level PC or a high-level NPC nemesis.