Aluve Arktus by nodders

Species
Mirialan
Career
Hired Gun
Specializations
Heavy
System
Age of Rebellion

5
Threshold 16
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
6
2
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) X 4
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

SoroSuub VX "Sidewinder" Repeating Blaster
Range
Long
Skill
Gunnery
Auto-fire, Cumbersome 5, Pierce 1, Vicious 1
Damage
12
Critical
3

0
340
0
0

Weapons & Armor

=Heavy Battle Armor (1Def, 2Soak, 6Enc, 4HP)
== In-Helmet Scanner (Remove 1 setback die from darkness or lack of visibility. Allow the detection of heat sources up to medium range.)
==Vacuum Sealed

Personal Gear

Medpac (One may perform a medical check without penalty. It adds 1 boost die to these checks. It also has a supply of 1 stimpack per encounter.)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Burly 2 Reduce any wielded weapons encumbrance by ranks in Burly to a minimum of one.
Barrage 2 Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery at Long or Extreme range.
Brace 2 Perform the Brace maneuver to remove 1 Setback per rank of Brace
Dedication 1 Agility
Toughened 1 +2 Wound Threshold
Signature Ability: Last One Standing 1 Once per game session, spend 2 Destiny Points to make a Hard (3P) Resilience Check. If successful, skip next turn and eliminate ALL enemy minions in the encounter. The minions are all eliminated immediately and can not participate in combat any more. For the sake of narrative, the PC may spend the next turn eliminating them. The means by which this is accomplished are determined by the player and is subject to GM approval.

Background

Before the Galactic Empire's rise, Aluve's parents 'fought' in the Clone Wars as part of the PSF of Kalarba. Aluve was born not terribly long after the war ended, and despite her distance from her homeworld, was still instilled with the values of her people and the religious, ritualistic understanding of the Force.

With the rise of the Galactic Empire, Aluve grew up in a xenophobic environment that turned her toward other 'business opportunities' that aliens could still thrive in. This took her further out of the core worlds and toward the mid-rim as the Empire's presence and control solidified. Eventually she became a hireling/thug working for the Black Sun, providing 'security' for their operations.

Aluve was wounded and captured some number of months prior to the start of the campaign when a mid-rim space station she was providing security on was raided by the Empire for allegedly producing and exporting spice to the core worlds. Being an alien, Aluve suffered particularly in an Imperial labor camp, before it was raided and liberated by a rebel operation. She has since found more 'honest' work as a resistance fighter.

Motivation

Formerly optimistic, but now misguided and disenthused with life in the Empire. It has turned her into a credit-motivated individual. Could be described as 'chaotic neutral' in the sense that she isn't out to cause pain or suffering, but is merely looking out for herself and her well-being in a hostile galaxy.

Duties

1. The Black Sun: She 'failed' to protect the station (even if it was unreasonable to expect such), and they are likely rather displeased and expect something in return.

2. Enslaved Sister: Nuva was captured in a slaver raid on Mirial. Aluve would certainly go out of her way or make poor decisions in an effort to free her.

Description

A green-toned Mirialan with a cocksure grin and a build that looks like she's accustomed to lugging around, and using, heavy weaponry. Traditional, ornate tattoo work is readily visible upon her face, as well as her arms.

Other Notes

NPC Relationships:

Quech: Trandoshan 'rival' within the Black Sun that she constantly butted heads with during 'work', due to his overly violent, bloodthirsty nature when it wasn't called for.

Torga Taggart: Human mid-level overseer of Black Sun operations, responsible for the station that was lost.

Nuva Arktus: Sister, from Mirial. See potential obligation 2.

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