Surgeon |
2 |
EotE Core p. 144. |
When making a Medicine check to help a character heal wounds, the target heals 1 extra wound per rank of surgeon. |
Grit |
1 |
EotE Core p. 136. |
Gain +1 strain threshold per rank. |
Stim Application |
1 |
EotE Core p. 143. |
Take the Stim Application action. Make an Average (2 Difficulty) Medicine check. If successful, 1 engaged ally increases 1 characteristic by 1 for the remainder of the encounter and suffers 4 strain. |
Resolve |
1 |
EotE Core p. 142. |
When this character involuntarily suffers strain, he suffers 1 less per rank to a minimum of 1. |
Pressure Point |
1 |
EotE Core p. 141. |
When making an unarmed Brawl check against an opponent, instead of dealing damage, may deal equivalent strain equal to the damage dealt plus ranks in Medicine (this ignores soak). |
Iron Body |
1 |
No Disintegrations p. 34. |
Remove Setback dice per ranks of Iron Body from Coordination and Resilience checks. Reduce Crit rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1). |
Parry |
2 |
No Disintegrations p. 35. |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
Unarmed Parry |
1 |
No Disintegrations p. 36. |
May Parry while unarmed. Reduce the strain cost to Parry whilst unarmed by 1 to a minimum of 1. |
Precision Strike |
1 |
No Disintegrations p. 35. |
When this character inflicts a Critical Injury with a Brawl, Melee or Lightsaber weapon, may suffer 1 strain to change the result to any Easy (1 Difficulty) Critical Injury. |