Precognition: May sometimes receive visions of the future. These can be handled by the GM and may have varying degrees of ambiguity. When making Initiative checks, may spend triumph to gain +3 success.
Telepathy: May silently communicate with other sentients of choice within medium range.
Book & Page
Add BD to all Perception checks equal to ranks
Secrets of the Force
Gain Knowledge: Lore and Lightsaber as career skills
When hit by a Melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
When hit by a Ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Gain +1 Force Rating
When using Lightsaber use Will instead of Br
When wearing armor increase soak by 1.
Gain +1 Strain Threshold
Gain +2 Wound Threshold
May move 1 silhouette 0 object within Short Range
Spend FP to increase Silhouette to be targeted equal to be targeted equal to Strength upgrades purchased
Spend FP to increase power's range equal to range upgrades purchased
The Force user can hurl objects to damage targets by making a Disipline check combined with a Move Power Check, dealing damage equal to 10x silhouette
The user may spend FP to sense all living things within short range.
The user may spend FP to sense the current emotion state of one living with whom he is engaged
Ongoing effect: Commit FD. Once per round, when attack targets the Force user, he upgrades the attack once
Spend FP the force user senses the current thoughts of one living target with whom he is engaged.
Sense's ongoing effect an additional time
When upgrading an attack, upgrade the attack twice.