Dadco by GrandAdmiralThrawn21

Species
Hutt
Career
Jedi
Specializations
Padawan
System
Force and Destiny

4
Threshold 22
Current 0
Threshold 13
Current 0
Ranged 2
Melee 2

Characteristics

4
1
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0 +3SD
Deception (Cun) X 2
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 2
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 0 +3SD
Gunnery (Ag) 0
Lightsaber (Br) X 3
Melee (Br) 0 +3SD
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient Sword (Mono-Molecular Edge)
Range
Engaged
Skill
Lightsaber
Pierce 2, Defensive 1,
Damage
+2
Critical
2
Ancient Sword (Mono-Molecular Edge)
Range
Engaged
Skill
Lightsaber
Pierce 2, Defensive 1,
Damage
+2
Critical
2
Lightsaber Pike (Lorridian Gemstone, Superior)
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Superior, Defensive 3, Deflection 2,
Damage
8
Critical
2

0
390
1500
9

Weapons & Armor

Ancient Sword (Serrated Edge) (3), Ancient Sword (Serrated Edge) (3), Lightsaber Pike (Lorridian Gemstone, Superior) (1),

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Enduring 1 The character gains + 1 soak value per rank of Enduring
Nobody's fool 1 The difficulty of any Charm, Coercion, and Deception checks attempted against the character is upgraded once for each rank of Nobody’s Fool.
Ponderous 1 Can never spend more than one maneuver moving per turn.
Force Resistence 1 Upgrade difficulty of Mental Force powers by 2
Awkward 1 +3 SD to all Coordination, Brawl, and Melee checks
Toughened 2 Gain +2 Wound Threshold
Parry 2 When hit by a Melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Well Rounded 1 Choose any 2 skills. They permanently become career skils
Reflect 1 When hit by a Ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Sense Danger 1 Once per Session remove 2 SD from any 1 check
Force Rating 1 Gain +1 Force Rating
Quick Draw 1 Once per round, draw/holster an acsessible item as an incidental
Dedication 1 Gain +1 to any Characteristics
Adaptable 1 When resolving a check that uses a skill in which they have no ranks, they may spend a Destiny Point to remove 1 despair or threat equal to Cool
Something To Prove 1 Once per session, suffer 4 strain to reroll a failed checks. If the check succeeds the character recovers 4 strain
Grit 1 Gain +1 Strain Threshold

Force Powers

Force Rating
2
Power
Heal/Harm
Description
Heal: (Light Side Force User only) Spend Force Thingys to heal a number of Wounds equal to Int. from an engaged living target

Harm: Spend Force Thingys to deal a number of Wounds equal to Int. to an engaged living target
Upgrade Effect
Range Spend Force thingy to increase power's range by a number of range bands equal to Range upgrades equal to range upgrades
Magnitude x2 Spend 2 Force thingys to increase targets affected to Magnitude upgrades purchased
Control Heal/Deal damage equal to Medicine (Int)

Background

Motivation

Morality

15

Description

Other Notes

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