Aaron 2 by GrandAdmiralThrawn21

Species
Ikotichi
Career
Jedi
Specializations
Padawan, Knight
System
Force and Destiny

7
Threshold 19
Current 0
Threshold 17
Current 0
Ranged 1
Melee 3

Characteristics

4
3
4
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) X 1
Medicine (Int) X 1
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) X 1
Lightsaber (Br) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber Pike (Sapith Gem, Superior,)
Range
Engaged
Skill
Lightsaber
Breach 2, Sunder, Defensive 1, Cumbersome 3,
Damage
9
Critical
1
Missle Tube (Superior, telescopic optical sight) HP:2 (100 cost per missle)
Range
Extreme
Skill
Gunnery
Blast 10, Breach 1, Cumbersome 3, Guided 3, Limited Ammo 6, Prepare 1, Decrease difficulty of all long and extreme range checks by 1,
Damage
21
Critical
2

0
280
38000
13

Weapons & Armor

Lightsaber Pike (Sapith Gem, Superior,) (3), Missle Tube HP: 4 (7),
Armored Clothing (Energy Dispersion System) S:3 D:1 (3-3)

Personal Gear

Holocron (1), Sting, Cybernetic Arm, Cybernetic Legs, Cybernetic Brain Implant, Backpack, Electronic Lock Breaker (0), Holo-Messenger (0), Physician's Kit (2), Stimpack x20

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Precogntion
Telepathy
Parry 2 When hit by a Melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry
Quick Draw Once per round draw a weapon or item as an incidental
Well Rouned Choose any 2 skills, They permanently become career skils
Sense Danger Once per session remove 2SD from any one check
Force Rating 1 Gain +1 Force Rating
Reflect 2 When hit by a Ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Grit 3 Gain +1 Strain Threshold
Toughened 2 Gain +2 Wound Threshold
Jump Up Once per round rise as an incidental

Force Powers

Force Rating
2
Power
Move
Description
The user may spend 1 force thingy to move one object of Silhouette 0 that is within Short range
Upgrade Effect
Strength Spend Force thingy to increase silhouette able to be targeted by Strength upgrades purchased
Range Spend Force thingy to increase power's range by a number of range bands equal to Range upgrades equal to range upgrades

Background

Motivation

Morality

Description

Other Notes

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