Prydwen by CmdrPhoenix

Type
Ship
Faction
Independant
Make & Model
Corvette Class

Characteristics

4
4
0
0

Placeholder Image

6
Threshold 45
Current 0
Threshold 40
Current 0

Defense

1
0
Fore
Aft
1
0
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 2, Backup: None
Crew
100
Passengers
300
Sensor Range
Medium
Consumables
8 months
Hard Points
4
Encumbrance
500
Price
199,300
Rarity

Weapons

Quad Laser Cannon
Firing Arc
All
Range
Engaged
Accurate, Linked 3
Damage
5
Critical
3
Quad Laser Cannon
Firing Arc
All
Range
Engaged
Accurate, Linked 3
Damage
5
Critical
3
Concussion Missile Launcher
Firing Arc
Forward
Range
Short
Blast 4, Breach 4, Guided 3, Limited Ammo 3, Slow-Firing 1
Damage
6
Critical
3
Turbolaser (L)
Firing Arc
Forward
Range
Medium
Breach 2, Slow-Firing 1
Damage
9
Critical
3

Attachments

Masterful Construction
Base Modifiers
If this craft ever suffers the "Vaporized" Critical Hit result or should otherwise be instantaneously destroyed, it suffers the "Breaking Up" Critical hit result instead. (1 TRIUMP)
Hard Points
0
Modifications
Distinctive Style
Base Modifiers
Crew of the craft add a Boost Die to Charm, Coercion, and Negotiation checks make in the presence of the vessel (Limit 1). (3 ADV)
Hard Points
Modifications
Customized Controls
Base Modifiers
Choose a pilot; that character adds a Boost Die to Piloting checks made with this craft (Limit 1). (2 ADV) (Bellamy)
Hard Points
Modifications
Improved Safety Features
Base Modifiers
Whenever a character in this vehicle would suffer wounds or strain from a Critical Hit the vehicle suffers, as a result of working on the vehicle, or other similar occurrences, the character suffers two fewer wounds or strain, to a minimum of 1. This does not apply to strain or wounds suffered voluntarily (Limit 1) (1 ADV)
Hard Points
Modifications
Enhance Power to Deflectors
Base Modifiers
Increase each vehicle defense zone's rating by one or one zone's defense rating by two (Limit 1). (3 adv)
Hard Points
Modifications
Fine Tuned
Base Modifiers
Remove 1 Setback die from Piloting checks caused by navigation hazards and difficult terrain (Limit 1). (1 triumph)
Hard Points
Modifications
Armored Computer Core
Base Modifiers
Records flight and system data, and logs or records entered into the ship's computer. Remains intact even if ship suffers a "vaporized" Critical Hit result.
Hard Points
0
Modifications
Autopilot Droid Brain
Base Modifiers
Droid brain can perform piloting checks for a vehicle or starship with a Piloting (Planetary) or (Space) skill of 2, and agility of 0. May be summoned via a beckon call.
Hard Points
0
Modifications
2x "Increase Piloting skills by 1."
Encrypted Computer
Base Modifiers
Upgrade difficulty of all Computers checks to slice into the ship's computer systems once.
Hard Points
0
Modifications
2x "Add 1 setback dice to Computers checks to slice into the ship's computer systems."
Gunner Droid Brain
Base Modifiers
Droid brain can perform Gunnery checks for vehicle with Gunnery skill of 2 and Agility of 0. Limited to 1 action per turn, but may be hooked up to more than 1 weapon system.
Hard Points
0
Modifications
Mod Options: 2x "Droid Gunnery skill +1"
Security Measures
Base Modifiers
Upgrade difficulty of Computers and Skulduggery checks made to gain unauthorised access to the ship twice.
Hard Points
0
Modifications
2x "Add 1 setback dice to Computers and Skulduggery checks made to gain unauthorized access to the ship."
Astrogation Droid Brain
Base Modifiers
Droid may perform Astrogation checks with Astrogation skill of 2 and Intellect of 0.
Hard Points
0
Modifications
2x "Increase the droid brain's Astrogation skill by 1."
Decoy Buoy
Base Modifiers
Decoy may be jettisoned as an action (no longer counting as an attachment until recovered). Appears to sensors as a ship. May be programmed with a specific transponder signal using a Hard (3 difficulty) Computers check. Requires a Hard (3 difficulty) Computers check to identify that the buoy isn't a ship.
Hard Points
Modifications
2x "Add 1 setback dice to Computers checks to identify the buoy."
Theater Command and Control System
Base Modifiers
Base Modifier: Upgrade ability of all Mass Combat checks made by the commander twice.
Hard Points
2
Modifications
2x "Add 1 advantage result to Mass Combat checks.", 1x "Remove 1 setback die from Mass Combat checks."

Special Features


Cargo

Notes