ZADIAN by MasterJedi

Species
Kel Dor
Career
Consular
Specializations
Niman disiple/ healer
System
Force and Destiny

0
Threshold 0
Current 0
Threshold 0
Current 0
Ranged 0
Melee 0

Characteristics

1
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1 sunder 1
Damage
6
Critical
2

Weapons & Armor

Light saber encumbrance 1 hardpoints 3

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Nobody's fool 1 Niman Upgrade the difficulty of all incoming charm coercion or deception 5xp
Niman technique 1 Niman Use willpower into the Brawn lightsaber 10xp
Surgeon 1 Healer When making a medicine check to heal wounds heals 1 additional/ Rank 5xp
Physician 2 Healer When making a medicine check to heal strain heals 1 additional/ Rank 10xpxp

Force Powers

Force Rating
1
Power
Influence
Description
May spend both light and dark side points to cause confusion inflicting 1 strain to those within engaged Dark side points to cause negative emotions such as fear and light side points for positive emotions as friendliness
Upgrade Effect
Range Spend one forcepoint to increase range by 1 equal to range upgrades purchased
Magnitude Spend one forcepoint to the magnitude by 1 equal to magnitude upgrades purchased
Control Make a discipline versus discipline check plus an influence power check if successful Target can believe something untrue for 5 minutes
Strength When stressing the mind of the enemy inflicts two strain instead of one

Background

Motivation

Morality

50

Description

Other Notes

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