Boomboom by Sunrider

Species
Jawa
Career
Engineer
Specializations
Saboteur, Scavenger
System
Edge of the Empire

4
Threshold 10
Current 0
Threshold 9
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
3
4
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) X 1 (Cun)
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Salus DF-D1 Duo Flechette Rifle
Range
Short
Skill
Ranged: Heavy
Blast 4, Limited Ammo 5, Linked 1, Vicious 2
Damage
10
Critical
3
Czerka M9 "Boomer" Heavy Pistol
Range
Medium
Skill
Ranged: Light
Blast 5, Cumbersome 2, Inaccurate 1
Damage
5
Critical
3

0
300
100
3

Weapons & Armor

Salus DF-D1 Duo Flechette Rifle: Ranged (Heavy), Dam 9, Crit 3, Range Short, Encumbrance 3, HP 3, Blast 4, Limited Ammo 5, Linked 1, Vicious 2

Czerka M9 "Boomer" Heavy Pistol: Ranged (Light), Dam 5, Crit 3, Range Medium, Encumbrance 3 (1 in Holster), HP 2, Blast 5, Cumbersome 2, Inaccurate 1

Concealing Robes: Soak 1, Encumbrance 1, Add ⬛ to notice or recognize someone wearing these robes

Personal Gear

ENCUMBRANCE
Max: 14
Base: 8
Gear: +6
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Holster: Standard holster for pistols or sheath for melee weapons of any size. reduces Encumbrance of weapon by 2 while holstered/sheathed. (Encum 1)
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BACKPACK & CONTENTS
Encumbrance 6/6
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Modular Backpack: Backpack with separate pouches; adds 3 to Encumbrance Threshold.

3 Modular Backpack Pouches: Adds +3 to Encumbrance Threshold of the modular backpack.

Fusion Cutter: Can be used as a close-quarters weapon with a range of engaged, dealing 5 Damage, Critical rating of 3, Breach 1, Burn 3, Sunder and Vicious 3 weapon quality's. (Encum 2)

Tool Kit: Can be used make mechanics checks to repair devices and to "heal" droids. (Encum 4)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Clever Negotiators 1 Jawa May use Cunning instead of Presence for the purpose of Negotiation checks.
Street Smarts (5) 1 Scavenger The character removes ⬛ per rank of Street Smarts from his Streetwise and Knowledge (Underworld) checks.
Utinni! (10) 1 Scavenger Remove a number of ⬛ equal to the character's ranks in Utinni! from checks made to find or scavenge items or gear. (These checks could include Negotiate. Surveillance. or other checks, depending on circumstances and the GM's discretion). Such skill checks take half their normal time (this does not decrease with multiple ranks of Utinni!).
Resolve (5) 1 Saboteur When the character suffers strain, he suffers 1 less strain per rank of Resolve, to a minimum of 1. This does not apply to voluntary strain loss.
One Person's Trash (15) 1 Scavenger May make a Perception check in order to locate a particular item at no cost in a location with potential salvage. The difficulty of the check is determined by the item's Rarity.
Another's Treasure (20) 1 Scavenger The condition of an item does not affect its sale price. In addition, the character can always find a buyer for an item, no matter its condition or apparent value.
Exceed Specifications (15) 1 Scavenger When making a check using an item, may add . The GM may spend on the check to damage the item one step, or to damage the item beyond usability.

Background

Motivation

Obligations

Description

Other Notes

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