Comlink (Handheld) x 1
○ Backpack x 1
○ Stimpack x 8
StimStick x 2
Translator
A99 Aquatic Breathers x 4
Emergency Med Pack x 1
Breath Mask Ventilator x 1
80 ft rope
Entrenching Tool x 1
Field Goggles x 1
Datapad x 3
Glowrods x 5
Grappling hook x 1
○ Ration Packs x 8
○ Tool Kit x 1
○ Emergency Repair Patch x 2
○ Foamcast x 1
Mystery Coordinates
Key
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Toughened
1
Gain +2 wound threshold
Fine Tuning
1
When repairing system strain on a starship or vehicle, repair 1 additional system strain per rank of Fine Tuning
Solid Repairs
2
When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank of Solid Repairs
Enduring
1
Gain 1 soak value
Grit
1
Gain plus 1 strain threshold
Gearhead
1
Remove one setback die per rank of GearHead from mechanics checks. Halve the credits cost to add mods to attachments
Redundant Systems
1
Once per session may take a Redundant Systems action, make an Easy mechanics check to harvest components from a functioning device, to repair a broken one, without breaking the first device.
Insight
1
Perception and Discipline become career skills
Uncanny Senses
1
Add 1 Boost Die per rank of Uncanny Senses to all Perception checks
Force Powers
Force Rating
1
Power
Sense
Description
The Force user can sense the Force enteracting with the world around him.
The Force user may spend a Force pip to sense all living things within short range, both sentient and non sentient
The Force user may spend a Force pip to sense the current Emotional state of one living being with whom he is engaged
Upgrade
Effect
Background
✴️ Kodo Potrellan
Species: Nautolan
Age: Mid-30s
Former Rank: Jedi Knight
Current Occupation: Mechanic for the Kreth Syndicate, a small Outer Rim gang operating out of the scrapyard-city of Varnis IX.
Appearance
Broad-shouldered for a Nautolan, his once-vibrant blue skin dulled by oil and sun. The head-tendrils that used to shimmer in temple light are now bound back under a ragged cloth. He keeps his brown mechanic’s vest zipped up high to hide the faint burn scar where a blaster bolt grazed him during the Purge.
Personality
Quiet, steady, and numb. He laughs at the gang’s jokes but never joins in. When people mention the war, his hands still for a heartbeat before he resumes work. He’s forgotten what meditation feels like — or tries to. Yet sometimes, when a ship’s core hums just right, he feels the faintest echo of the Force through metal and current.
⚙️ Current Life
Kodo’s workshop sits at the edge of a canyon littered with old Separatist wreckage. He repairs engines for smugglers, raiders, even ex-clones who desert.
His lightsaber crystal has been reforged into a focusing lens inside his plasma cutter — a bitter practicality that lets him sleep at night.
He dreams of deep water — the Nautolan homeworld — but wakes with the smell of ozone and smoke instead.
He doesn’t believe he’ll ever touch the Force again; he tells himself it’s safer that way.
🌀 The Padawans
Kodo had two apprentices during the war. Their fates haunt him — though the truth may one day find him.
1. Tali Rynn (Human, female, 17 at Order 66)
Bright, idealistic, gifted in telekinesis. She adored Kodo and often clashed with him over his caution — she believed compassion meant action.
Fate: Survived. Captured by the Empire and turned into an Inquisitorius initiate. Now known as the Sixth Vow, she hunts Jedi survivors. Deep down, the part of her that was Tali still aches to know why her master abandoned her.
2. Garo Noll (Rodian, male, 14 at Order 66)
Shy, analytical, obsessed with droid repair and starship systems. Kodo saw himself in the boy’s mechanical curiosity.
Fate: Escaped and joined a group of refugees before being picked up by early Rebel sympathizers. He now works aboard a blockade runner as a mechanic, using the alias “G-Noll.” He doesn’t know Kodo lives, but sometimes feels a strange, familiar pull in hyperspace.
Motivation
Duties
Description
Skin Color - Blue
Eyes - Dark Greyish Black
Height - 5'9
Weight - 165lbs
Age - 22
Other Notes
Amphibious: May breathe underwater without penalty and never suffer movement penalties when swimming.
Planet started on - Lorrd