Dense Musculature |
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AoR FiB 24 |
Kyuzo are adapted for Phatrong's high gravity, and can make impressive bounding leaps on most other worlds. Once per round as a maneuver, a Kyuzo may suffer 3 strain to leap horizontally or vertically to any location within Medium range. |
Toughened [Skip Tracer] |
1 |
EotE CRB 145 |
Increase WT by 2 per rank of Toughened. |
Rapid Recovery [Skip Tracer] |
1 |
EotE CRB 141 |
When this character heals strain after an encounter has concluded, he heals one additional stain per rank in Rapid Recovery. |
Hard-Boiled [Skip Tracer] |
2 |
EotE ND 34 |
When making a check to recover strain at the end of an encounter, the character may spend Advantage to recover 1 wound. Advantage spent this way cannot exceed his ranks in Hard-Boiled. |
Expert Tracker [Skip Tracer] |
1 |
EotE CRB 135 |
Remove 1 Setback per rank of Expert Tracker from checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This doesn't stack with additional ranks of Expert Tracker. |
Street Smarts [Skip Tracer, Marshall] |
2 |
EotE CRB 144 |
Remove 1 Setback per rank of Street Smarts from any Streetwise or Knowledge (Underworld) checks the character attempts. |
Good Cop [Marshall] |
1 |
EotE ND 34 |
The character may spend 2 Advantage from a Charm or Negotiation check to upgrade the ability of a single ally's subsequent Social Interaction skill check against the same target in the same encounter. Upgrade the ability a number of times equal to the characters ranks in Good Cop. A single check may only benefit from one use of Good Cop. |
Bad Cop [Marshall] |
1 |
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The character may spend 2 Advantage from a Coercion or Deception check to upgrade the ability of a single ally's subsequent Social Interaction skill check against the same target in the same encounter. Upgrade the ability a number of times equal to the characters ranks in Bad Cop. A single check may only benefit from one use of Bad Cop. |
Bought Info [Skip Tracer] |
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EotE ND 34 |
When required to make a Knowledge skill check, the character can instead make a Bought Info action. He spends a number of credits equal to 50 times the difficulty of the check and counts as succeeding on the check with one uncanceled success. At the GM's discretion, the character may not be able to use this ability if the information sought is particularly esoteric or hard to find, or if the character is in a situation where he could not purchase information (such as marooned on a planet with no access to the HoloNet). |
Quick Draw [Marshall] |
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EotE CRB 141 |
Once per round on the character's turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver. |
Point Blank [Marshall] |
1 |
EotE CRB 141 |
The character adds 1 damage per rank of Point Blank to one hit of his successful Ranged (Heavy) or Ranged (Light) attacks made while at short range or engaged. |