Nathan Dorivonn by dudeman

Species
Human
Career
Guardian
Specializations
Warleader
System
Force and Destiny

4
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 1
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
7
Critical
3
Basic Lightsaber
Range
Engaged
Skill
Lightsaber
Breech 1, Sunder
Damage
6
Critical
2

0
175
200
4

Weapons & Armor

Heavy Blaster Pistol
Basic lightsaber
Armored Clothing

Personal Gear

Stimpacks x 8
Emergency medpac

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit +1 strain threshold
Recover Strain Make a Cool check recover 1 strain per success or advantage
Coordinated Assault Take the Coordinated Assault maneuver: a number of engaged allies equal to Leadership ranks add ᕫ to combat checks until beginning of next turn.
Suppressing Fire x2 Character and allies in short range may spend ᕫ on failed combat checks to inflict 2 strain on the target
Prime Positions When this character or an ally in short range takes cover he increases soak against ranged attacks by 1 until he leaves that cover.

Force Powers

Force Rating
1
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.

The user may spend ◑ to gain ☼ or ᕫ (user’s choice) on the check.
Upgrade Effect
Control Enhance can be used with the Piloting (Space) skill.
Control Enhance can be used with the Coordination skill.
Control Enhance can be used with the Piloting (Planetary) skill.
Control Ongoing effect, Commit ⎔: The user increases his Agility characteristic by 1 (to a maximum of 6)

Background

People say I'm lucky, but that ain't true. Sometimes things go my way, but more often than not I'm simply a down on my luck scoundrel. My father was a Jedi, Markus Dorivonn was his name, he could move stuff with his mind or sense his son when I'd been up to even minor mischief. Lot of good it did him, protecting the galaxy and all that, when the galaxy decided to stab him in the back and the republic, sorry the empire, decided that the children of Jedi needed to be sent to reeducation camps.

Spent some time in the imp's military, but didn't like all the rules. Got picked up by the rebellion after I was caught forging documents on Coruscant to get some kids off world before they got sent to reeducation camps. Not sure I buy this new republic info, but they want to stick it to the empire, and that sure sounds good to me.

Motivation

Emotional Strength:
Bravery: The character's bravery is quite remarkable. Whether facing down a charging rancor or racing into a burning building to save innocents, he is always willing to take risks to help others.

Anger: Hot blood, however, can easily lead to hot tempers. The character is quick to anger, and what he cannot deal with face- to- face can often frustrate him to the point of rage.

Morality

50

Description

Other Notes

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