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Gearhead |
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Tech Mechanic |
Remove Setback per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. |
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Toughened I |
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Tech Mechanic |
Gain +2 wound threshold |
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Redundant Systems |
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Tech Mechanic |
Once per session, as an action, make an Easy Mechanics check to harvest components from a functioning device, without breaking it, to repair a broken one. |
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Solid Repairs |
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Tech Mechanic |
Repairs 1 additional hull trauma per rank of Solid Repairs whenever she repairs a starship or vehicle. |
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Contraption |
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Tech Mechanic |
Once per session, make a Hard Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand. |
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Natural Tinkerer |
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Tech Mechanic |
Once per session, reroll any 1 Mechanics check. |
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Enduring |
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Tech Mechanic |
Gain +1 soak value. |
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Bad Motivator |
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Tech Mechanic |
Once per session, make a Hard Mechanics check to cause one targeted device to spontaneously fail. |
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Fine Tuning |
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Tech Mechanic |
When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning. |
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Dedication |
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Tech Mechanic |
Gain +1 to a single characteristic, this cannot bring a characteristic above 6. |
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Iron Body |
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BH Martial Artist |
Remove Setback per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body |
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Parry |
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BH Martial Artist |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
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Unarmed Parry |
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BH Martial Artist |
May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1 (to a minimum of 1). |
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Toughened II |
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BH Martial Artist |
Gain +2 wound threshold. |
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Martial Grace |
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BH Martial Artist |
Once per round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn. |
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Parry II |
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BH Martial Artist |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
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Grit |
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BH Martial Artist |
Gain +1 strain threshold. |