Nastor "Nas" Fenn by RathofT

Species
Chiss
Career
Bounty Hunter
Specializations
Gadgeteer
System
Edge of the Empire

5
Threshold 14
Current 14
Threshold 12
Current 12
Ranged 0
Melee 0

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Characteristics

2
4
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Spukame Pocket Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
2

0
100
14

Weapons & Armor

Nomad greatcoat (SoF) 100cr
Spukame Pocket Blaster (SoF) 200cr

Personal Gear

Comlink 25cr
Backpack 50cr
Binders 25cr
Stimpack x2 50cr
Military Belt pouch 10 cr
Concealment Holster 40 cr

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened EotE CRB 60 Gain +2 wound threshold
Intimidating EotE CRB 60 May suffer a number of strain to downgrade the difficulty of coercion checks or pugrade difficulty when targeted by coercion checks, equal to the number of ranks in intimidating
Jury Rigged EotE CRB 60 Choose 1 weapon, armor or other item and give it a permanent improvement while it remains in use. (Chose Pocket Blaster, lowered Crit threshold by 1)
Spare Clip EotE CRB 60 Cannont run out of ammo due to Despair. Items with limited ammo quality run out of ammo as normal

Background

Never fitting into the chiss world (being a bit of a gun nut and less of a diplomat), Nas -not a Chiss name, as he decided to change it upon arriving in Imperial space- decided early on to leave the ascendancy and travel to the Empire, a place he firmly believed he could make a name for himself. Always a trouble maker in class, even the members of the ascendancy had issues with his behaviour. knowing that he would still need to be educated to be able to live his life, he soldiered through his classes, waiting till adulthood to make his exit. Once arriving in the empire, he took up work as a bounty hunter; traveling around the out rim, working as he went, Nas tried to find somewhere to fit in, a group to be a part of. Finding that most of the cartels preferred to use their own personnel, Nas started working on getting "in" with one of them and earning a place of at least some respect. Having little luck on that route, Nas heard rumors of a new cartel attemping to sprout up.

Motivation

Supports the Empire: Nas isn't a native of the empire, but he respects the hold it has and the vast legnth of its power over its galaxy. He isn't against putting down a couple stormtroopers who may be blocking him from his goals, but will likely shoot to stun if possible.

Obligations

5 - Responsibility: Although Nas has left the Ascendancy, Nas still feels that he needs to be his best at all times to provide a good representation of the space he hails from.

Description

Short black hair frames a blue face with glowing red eyes. Nas is farily friendly when encountered, not seeing most other people as a direct threat to himself. A small scar marrs his left cheek, a relic of when his confidence almost steered him wrong.

Other Notes

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