Ozuyk by JJ96

Species
Kyuzo
Career
Hired Gun
Specializations
Demolitionist, Force-Sensitive Exile
System
Edge of the Empire

1
Threshold 15
Current 0
Threshold 15
Current 0
Ranged 2
Melee 1

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) X 2
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 2
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 2
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 4
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Kyuzo War Shield
Range
Short
Skill
Melee
Unwieldy 3, Defensive 1, Deflection 2, Disorient 2, Return
Damage
5
Critical
3
Nova Design "Impact" Repulsor Cannon
Range
Medium
Skill
Ranged: Heavy
Blast 4, Concussive 1, Knockdown, Prepare 1, Slow-Firing 1
Damage
4
Critical
6
Mini-Torpedo Launcher
Range
Long
Skill
Ranged: Heavy
Blast 7, Cumbersome 2, Limited Ammo 2
Damage
9
Critical
2

9

Weapons & Armor

Nova Design "Impact" Repulsor Cannon (HP 1)
Mini-Torpedo Launcher (HP 4)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 EotE Gain +2 to wound threshold (per rank)
Grit 2 EotE Gain +1 Strain threshhold (per rank)
Enduring 1 EotE Gain a +1 Soak Value (per rank)
Strong Arm 1 EotE Treat thrown weapons as if they had 1 greater range
Steady Nerves 1 EotE Remove one setback die per rank of Steady Nerves from cool and skullduggery checks
Dense Musculature Inate Once per round, as a maneuver, may suffer 3 strain to leap to any location vertically or horizontally within medium range.
Uncanny Senses 3 FaD Add one boost die (per rank) to all Perception Checks
Uncanny Reactions 3 FaD Add one boost die (per rank) to all Vigilance Checks
Powerful Blast 3 EotE Increase Damage and Blast Rating by 1 (per rank) on all 'Blast Weapons'
Time to Go 1 EotE You may spend one Destiny Point to perform a Time to Go manoeuvre as an incidental, to attempt to move into cover, or out of blast/explosion's range
Improved Time to Go 1 EotE When activating time to go, allow 1 engaged character to also perform an out of turn Time to Go manoeuvre
Selective Detonation 2 EotE When using weapons with the Blast Quality, spend one Advantage to exclude 1 character (per rank) that would be affected by the explosion

Force Powers

Force Rating
2
Power
Misdirect
Description
You may spend one force point to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller. Until the beginning of your next turn, the target cannot see or sense the hidden person or object.
Upgrade Effect
Duration Commit two force die to sustain this power, as long as the target is in range
Strength (4) Spend two force points to increase the silhouette by 4

Background

Motivation

Obligations

Description

Other Notes

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