Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| LD-1 Target Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 2, Cumbersome 3, Pierce 3, Slow Firing 1 |
Damage9 |
Critical4 |
|
| Double Bladed Vibrosword |
RangeEngaged |
SkillMelee |
|
| Defensive 1, Linked 1, Pierce 2, Viscous 1, Unwieldy 3 |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Quick Blows | Natty | Can use agility for brawl and melee checks. Add 2 setback dice if using a melee weapon of 4 or more encumbrance | |
| Dodge | Core Rulebook Pg 68 (Assasin) | Rank 1 Upgrades 1 dice to enemy attack as an incidental at the cost of 1 strain | |
| Grit | Core Rulebook Pg 68 (Assasin) | Gain +1 Strain threshold | |
| Precise Aim | Core Rulebook Pg 68 (Assasin) | Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defence by that number. | |
| Jump up | Core Rulebook Pg 68 (Assasin) | Once per round, may stand from seated or prone as an incidental. | |
| Quick Draw | Core Rulebook Pg 68 (Assasin) | Once per round, draw or holster a weapon or accessible item as an incidental |