Nahal Feeora Jr. by Protofist

Species
Weequay
Career
Guardian
Specializations
Armorer, Soresu Defender
System
Force and Destiny

6
Threshold 19
Current 0
Threshold 14
Current 0
Ranged 0
Melee 1

Characteristics

3
2
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 2
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Training Lightsaber
Range
Engaged
Skill
Lightsaber
Stun Damage
Damage
6
Critical
2
Vibrosword
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, Defensive 1
Damage
5
Critical
2

0
130
350

Weapons & Armor

Jedi Training Suit(D0, S2[3], Encum 6, 400Cs)
Training Lightsaber(D6, Crit-, HPs 5, Free, Stun Damage)
Vibrosword(D 2+Br, Crit 2, Engaged, HPs 3, Pierce 2, Vicious 1, Defensive 1, 750Cs)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Defensive Stance Soresu Defender Once per round, as a maneuver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round(1).
Parry 2 Soresu Defender When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry(4 Total).
Toughened 2 Soresu Defender/Armorer Increase Wound Threshold by 4(two per rank of Toughened).
Grit 2 Soresu Defender/Armorer Increase Strain Threshold by 2(One per rank of Grit).
Gearhead 2 Armorer Remove Setback Die per rank of Gearhead from Mechanics checks(2). Halve the credit cost to add mods to attachments.
Inventor 2 Armorer When constructing new items or modifying attachments, add Boost or remove Setback die per rank of Inventor(2).
Armor Master Armorer When wearing armor, increase total soak value by 1.
Mental Tools Armorer Always count as having the right tools for the job when performing Mechanics checks.

Background

Motivation

Morality

Description

Other Notes

Return to Top