Cresh “luck” armor -1000c
Energy dispersion system -500c - +2 soak vs strain damage
Superior quality lightsaber - 5000c
Damping emitter - As a maneuver, may set lightsaber to deal stun damage - this decreases damage by 2, increases critical by 1 and removes the Breach quality. - 2000c
Fusion Shunt - As a maneuver, activate or deactivate. While active, combat checks suffer 3 automatic disadvantage results, but breach quality increases by 1. -2000c
Personal Gear
Holo messenger - 250c
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Uncanny Reactions
Add boost per rank of Uncanny Reactions to all vigilance checks
Quick Draw
Once per round, draw or holster a weapon or accessible item as an incidental
Touch of Fate
Once per session add Boost Die to any 1 check
Street Smarts
Remove setback per rank of Street Smarts from Streetwise or underworld checks
Superior Reflexes
+1 melee defense
Sixth Sense
+1 ranged defense
Parry (3)
When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Reflect (3)
When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Nobody’s fool
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool.
Defensive training (2)
When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training.
Sense emotions
Add b to all Charm, Coercion, and Deception checks unless the target is immune to Force Powers.
Sum Djem
May spend T or aa with a successful Lightsaber attack to disarm opponent.
Draw Closer
As an action, make a Light- saber (Willpower) attack against a silhouette 1 target in medium range. Add C up to Force rating. Spend F to move target one range band closer or to add s to check.
Centre of Being
Take a Center of Being maneuver. Until the start of next turn, attacks against the character increase their crit rating by 1 per rank of Center of Being.
Force Assault
Spend T or aaa on a missed Lightsaber (Willpower) attack to immediately perform a Move Force power action as a maneuver.
Improved Centre of Being
Suffer 1 strain to perform Center of Being as an incidental.
Force Powers
Force Rating
3
Power
Protect/Unleash
Description
The user makes a Protect power check and rolls a dd Discipline check as part of the pool. Spend F F to reduce damage from an energy-based weapon that hits himself or an engaged character by amount equal to Willpower plus 1 per s. Dark side Force users may only protect themselves.
Upgrade
Effect
Strength
Spend FD to decrease damage by ranks of Strength (4)
Duration
If no black generated, protect vs all attacks until next turn
Control
Spend adv to gain defence = adv. Spend FD to protect against all types of attacks
Magnitude
Spend FD to add additional target per rank of Magnitude (1)
Mastery
2FD reflect all attacks reduced to 0 at original attacker
Power
Bind
Description
The Force user restrains an enemy, preventing the target from acting.
The user may spend F to immobilize a target within short range until the end of the user’s next turn. If the user used any z to generate F, the target also suffers 1 wound per F spent on the check (ignoring soak).
Upgrade
Effect
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend F to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Power
Suppress
Description
The Force user can dampen the effect of incoming Force powers, dramatically diminishing their effects on himself and his allies.
The user may spend F to add automatic f to Force power checks made against him or any ally within short range until the end of his next turn.
Upgrade
Effect
Background
Motivation
Morality
Description
Other Notes
Full niman discipline tree
Force exile -170 xp (Uncanny reactions, quick draw, touch of fate, street smarts, superior reflexes, dedication, force rating, sixth sense)