Multiple Livers |
1 |
Devaronian (1) |
Add 3 boost dice on Resilience checks to deal with poisons, included alcohol |
Stalker |
1 |
Survivalist (1) |
The character adds a boost dice per rank of Stalker to [their] Coordination and Stealth checks |
Swift |
1 |
Survivalist (1) |
The character does not suffer the penalties for moving through difficult terrain (they move through it at normal speed, without spending additional maneuvers) |
Forager |
1 |
Survivalist (1) |
The character removes up to two setback dice from [their] skill checks to find food, water, or shelter. Survival checks to forage take half the time |
Outdoorsman |
1 |
Survivalist (1) |
The character removes a setback dice per rank of Outdoorsman from [their] checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman) |
Hunter |
1 |
Survivalist (1) |
The character adds a boost dice per rank of Hunter to all skill checks when interacting with wild beasts and animals, including combat checks. The character adds +10 per rank of Hunter to all of [their] Critical Injury rolls against animals |
Quick Strike |
1 |
Armor (1) |
The character adds a boost dice per rank of Quick Strike to [their] combat checks made against any target that has not yet acted in the encounter |