Always count as having the right tools for the job when performing Mechanics checks.
Force Powers
Force Rating
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (light side Force user only): Spend FP to heal a number of wounds equal to Intellect from an engaged living creature (including user).
Harm: Spend FP to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade
Effect
Background
CULTURAL BACKGROUND: Comfortable with Tech
EXPERIENCING THE FORCE: Pragmatic Power
HEEDING THE CALL: Desire for Understanding
Motivation
SPECIFIC CAUSE (Freedom): All sentient beings must have the opportunity to make their own decisions, for good or for ill, and the right to face the consequences or receive the just rewards for their actions. The character seeks freedom for the enslaved and oppressed, and fights against organizations that promote slavery or subjugate their people.
Morality
CURRENT VALUE = 50
EMOTIONAL STRENGTH (Independence): The character believes in relying on himself. He does not count on others to perform tasks for him; instead, he ensures he can handle any situation he encounters. He refuses to be a burden on others.
EMOTIONAL WEAKNESS (Coldness): Self-reliance can slip into isolation if one is not careful. A cold character doesn't just desire to rely only on himself, but has nothing but disinterest for anyone else. If they can’t help themselves, why should he aid them?