Double-Bladed Lightsaber: Damage(6); Crit(2); Range(Engaged); Breach(1); Sunder;
- Dual Saber Mode: Add Linked(1) and Unwieldy(2)
- Spin Mode: Add Dual saber traits plus Defensive 1 and Deflection 1
- Saber Throw - Add 1 Boost dice to check and increase damage by +1
Inquisitorius Uniform: Soak(+2) Defense (+1)
Personal Gear
Assets & Resources
ID9 Seeker Droids
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Adversary
2
Upgrade difficulty of all combat checks against this target twice
Atartu Technique
1
When making a check using the Lightsaber skill, she may use Agility instead of Brawn
Parry
4
When struck by a melee attack but before applying soak, as an out of turn incidental, may suffer 3 strain to reduce damage by 6
Lightsaber Throw
1
DoR (66)
Make Lightsaber check as ranged within Medium range; add up to 3 Destiny Dice to check; spend 1 DS point and succeed on check to hit, and spend another DS point to have saber return
Dark Side Force User
1
Uses Dark Side results instead of Light Side results
Eyes Everywhere
1
Automatically wins ties when making an Initiative check)
Force Powers
Force Rating
3
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance Power check as part of the pool. He may spend force points to gain hit or advantage per point on his check. This counts as a normal force power check in every way.
Seventh Sister may use this power when making Coordination checks. She may also spend L/D point to jump horizontally to any location in short range.
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Effect
Power
Move
Description
The force user can move small objects via the power of the Force. The user may spend one DS point to move one object of silhouette 0 that is within short range up to his maximum rang. The default maximum range is short range.
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Effect
Background
Motivation
Duties
Find and eliminate Light Side force users. Discretionary use of Imperial assets as required.