Tinkerer |
5 |
|
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once. |
Hidden Storage |
1 |
|
Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage. |
Resolve |
2 |
|
When a character involuntarily suffers strain, he suffers 1 less strain per rank of Resolve to a minimum of 1. |
Fancy Paint Job |
1 |
|
Upgrade all Charm, Deception, and Negotiation checks made in the presence of Signature Vehicle once |
Signature Vehicle |
1 |
|
Choose one starship or vehicle as Signature Vehicle. Upgrade all Mechanics checks made on that vehicle once. |
Larger Project |
1 |
|
Signature Vehicle can have a silhouette 1 larger per rank of Larger Project. |
Jury Rigged |
2 |
|
Choose 1 weapon, armor or other item and give it a permanent improvement while it remains in use. |
Gearhead |
2 |
|
Remove a black die per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. |
Toughened |
2 |
|
Gain +2 Wound Threshold |
Resourceful Refit |
1 |
|
May perform the Resourceful Refit action; make an Average Mechanics check to scavenge an old attachment to construct a new one, reducing its price by that of the dismantled attachment. |
Natural Tinkerer |
1 |
|
Once per session, may re-roll any 1 Mechanics check. |
Custom Loadout |
1 |
|
May add 2 additional hard points to Signature Vehicle |
Utinni! |
1 |
|
Remove a black die per rank of Utinni! From checks to find or scavenge items or gear. Such checks take half the time. |
Solid Repairs |
1 |
|
The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. |
Utility Belt |
1 |
|
Spend 1 Destiny Point to perform a Utility Belt incidental; produce a previously undocumented item or weapon (with restrictions) from a tool belt or satchel. |
Jurry Rigged |
2 |
|
Choose 1 weapon, armor or other item and give it a permanent improvement while it remains in use. |
Side step |
1 |
|
Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
Inventor |
1 |
|
When constructing new items or modifying attachments, add a blue die or remove a black die per rank of Inventor. |
Defensive Stance |
1 |
|
Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. |
Dedication |
1 |
|
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |