Threshold | 17 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 3 | ||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 2 | ||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | X | 2 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 2 | ||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | X | 0 | ||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Heavy blaster |
RangeMedium |
SkillRanged: Light |
|
stun |
Damage7 |
Critical3 |
|
A95 Stingray |
RangeEngaged |
SkillRanged: Light |
|
Stun, 2 setback to find |
Damage5 |
Critical3 |
|
Frag grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6 |
Damage8 |
Critical4 |
|
Plasma grenade |
RangeShort |
SkillRanged: Light |
|
Blast 10 |
Damage12 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
sound investments | 4 | 100 cred per session | |
Rapid recovery | 2 | heal 1 strain per encounter | |
Greased palms | 1 | pay 50 cred to upgrade | |
Natural Merchant | 1 | 1p/s reroll negotiation or streetwise | |
wheel and deal | 1 | selling legal add 10% | |
Blackmarket contacts | 1 | reduce rarity 1, increases base cost by 50% | |
Convincingg demeanor | 1 | remove Setback for deception or skullduggery | |
Hidden storage | 1 | add 1 encombrance | |
Toughened | 3 | + 2 wound | |
Dedication | 3 | Gain one to a characteristic | |
Beguiling Pheremones | 1 | 1per check (incidental) 2 strain can upgrade charm, decep, or negoti | |
rapid reaction | 1 | suffer strain to + success to initiative roll | |
Quick strike | 1 | + boost per rank to targets who haven't acted | |
grit | 2 | + 1 strain | |
quick draw | 1 | draw or holster as an incidental | |
Natural Charmer | 2 | reroll charm or deception 1 per session | |
kill w/ kindness | 2 | -setback per rank from charm or leadership | |
inspiring rhetoric | 1 | Ave lead check; each S ally recovers 1 strain and gains boost for 1 turn | |
intense focus | 1 | maneuver, 1 strain to upgrade next skill check | |
Bought info | 1 | 50x difficulty to pass a knowledge check | |
know someone | 1 | reduce rarity of item by 1 (legal) | |
nobodies fool | 1 | upgrade incoming charm, coercion & deception per rank | |
cutting question | 1 | 1pE instead of coercion, use deception | |
in the know | 1 | -sb pR to get info or spread news. npcs don't know allegiance |