Mar'sla'kirjin Ber'sla. Goes by Nick by MrCool

Species
Droid
Career
Guardian
Specializations
Protector-Doctor
System
Force and Destiny

6
Threshold 0
Current 18
Threshold 0
Current 14
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
2
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
240
9500

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Bodyguard 1 F&D May suffer strain up to ranks in talent to upgrade difficulty of all attacks against them by the same number until the start of the next turn.
Toughened 2 F&D Gain +2 wound threshold.
Grit 1 F&D Gain +1 strain threshold.
Stimpack Specialization 1 F&D Heal 1 additional wound per rank.
Force Protection 1 F&D Suffer strain and commit force equal to ranks to gain soak equal to ranks. Strain to continue.
Force Rating 1 F&D Gain +1 Force rating.
Parry 1 F&D When hit by Melee, Lightsaber or Brawl attack may suffer 3 strain to reduce damage taken by 2+ranks.

Force Powers

Force Rating
2
Power
Enhance
Description
Upgrade Effect
Base May roll Force Die equal to Force Rating as part of Athletics check and spend on Success or Advantage.
Control As above with Resilience
Control As above with Brawl
Control Commit Force Die to gain Brawn equal to committed.
Power
Influence
Description
Upgrade Effect
Base Spend FP to stress the mind of a living creature You are engaged with. may activate multiple times.
Magnitude Spend Force Point to increase targets by magnitude upgades.
Control May add force die to : Coercion, Charm, Deception, Leadership, or Negotiation checks. Spend Force Die for Success or Advantage.
Power
Move
Description
Upgrade Effect
Base Spend Force Point to move a Silhouette 0 object within Short range
Power
Sense
Description
Upgrade Effect
Base Spend 1 Force Piont to sense all living things within Short range or Spend 1 Force Piont to sense the emotional state of an Engaged target.

Background

Motivation

Morality

Strength: Bravery




Weakness: Recklessness

Description

Other Notes

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