Yanah's Sabercane: Lightsaber, 12 (dmg), 3 (crit), Engaged (rng), 3(e), 0(hp), 10 (r) |Two-Handed - +1 Damage, +2 Encumbrance, User must use two hands to use the weapon. Accurate 1 - +1 Blue Dice. Breach 2 - Ignores 2 Points of Armor. Sunder - When activated, the attacker chooses one item openly wielded by the target (such as a weapon, shield, or item on a belt). That item is damaged one step: to minor if undamaged, from minor to moderate, or from moderate to major. If a weapon already suffering major damage is the target of a successful Sunder, it is destroyed. Vicious 1 - +10 to Critical Rating. Energy Bleed: Gain Stun 2 quality (or increase quality by 2).
Upgrade the difficulty of all checks twice. Upgrade the difficulty of Perception and Vigilance checks 3 times. Suffer further penalties at the GM’s discretion.
Force Vision
1
Even with a Force Rating of 0, may spend 15 XP to be able to see with the Force, removing the Blind ability. Have all the abilities of normal sight and ignore penalties for lighting conditions or concealment. May not use Force Vision when completely disconnected from the Force.
Uncanny Reactions
2
Add bonus per rank of Uncanny Reactions to all Vigilance checks.
Keen eyed
1
Remove setback per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.
Grit
1
Cain + 1 strain threshold
Sense Danger
1
Once per game, remove 2 setbacks from any 1 check.
Force Powers
Force Rating
1
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be. The user may spend a force power (light/dark) to gain vague hints of events to come, up to a day into her own personal future.
Upgrade
Effect
Control (1)
when making a skill check to determine Initiative, the user may roll a Foresee power check as part of the pool. She may spend a force powers (light/dark) to gain a success on the check
Control (2)
affected targets increase their ranged and melee defense by 2 for the first round of combat
Magnitude (1)
spend force to increase targets affected equal to magnitude upgrades purchased (+1)
Background
As far as Yanah is concerned she is one of the last of her people, wiped out in the galactic wars to prevent the rise of a new Jedi Order she is left with little memory of her people, her parents died at a very young age leaving her with an ancestral sword that she carries with her at all times. She vaguely recalls the lessons her father taught her and of her culture--she strives to restore what was lost and bring hope to the galaxy ravaged by hatred and war.
Motivation
Restore the Jedi: The character wants to see the Jedi Order restored and rebuilt, although what he knows of the Jedi may
be limited or even inaccurate. He may want to be a Jedi, or just want to see them return to being a presence in the galaxy.
The Cosmic Force: The character understands on some level that everything that happens, has happened, or will happen in the
galaxy is part of the Cosmic Force. The Force guides the galaxy and the individuals within it, and things happen for a reason.
Morality
44
1 conflict
Description
Miraluka are near-humans with one critical distinction: their lack of eyes. Miraluka are entirely blind, and all are incapable of physical sight. Yanah is no exception to this rule, wearing a silken cloth visor at all times to obscure others from seeing her lacking features. Her hair is kept at a short chin length and has jagged edges as though it were cut with a rough edged blade, the color resembles a setting sun in the vibrancy of the orange. Her skin is rather pale comparatively to humans and she has tribal tattoos engraved into her arms and legs, which are usually covered by her padded armor. Yanah is a small girl appearing to be about 15-16 in age. She is a passionate girl full of determination and beliefs, yet her compassion is laced with a tendency for hatred of those who robbed her of her childhood and her people.