Yanah by pipsqueak

Species
Miraluka
Career
Mystic
Specializations
Seer
System
Force and Destiny

4
Threshold 11
Current 0
Threshold 15
Current 4
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) 0
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
stun setting
Damage
6
Critical
3
Ancient Sword
Range
Engaged
Skill
Lightsaber
defensive +1
Damage
+2
Critical
3
Yanah's Sabercane
Range
Engaged
Skill
Lightsaber
Two-Handed, Breach 2, Sunder, Vicious 1, Energy Bleed
Damage
12
Critical
3

0
165
1822
11

Weapons & Armor

Blaster Pistol: Ranged (Light), 6 (dmg) 3 (crit) Medium (rng) 1 (e) 3 (hp) 400 (c) 4 (r) l Stun setting

Ancient Sword: Lightsaber ,+2(dmg) 3(crit) Engaged(rng) 3(e) 1(hp) 350(c) 8(r) Defensive 1

Yanah's Sabercane: Lightsaber, 12 (dmg), 3 (crit), Engaged (rng), 3(e), 0(hp), 10 (r) |Two-Handed - +1 Damage, +2 Encumbrance, User must use two hands to use the weapon. Accurate 1 - +1 Blue Dice. Breach 2 - Ignores 2 Points of Armor. Sunder - When activated, the attacker chooses one item openly wielded by the target (such as a weapon, shield, or item on a belt). That item is damaged one step: to minor if undamaged, from minor to moderate, or from moderate to major. If a weapon already suffering major damage is the target of a successful Sunder, it is destroyed. Vicious 1 - +10 to Critical Rating. Energy Bleed: Gain Stun 2 quality (or increase quality by 2).

Padded Armor: 0 (d) 2(s) 500(c) 2(e) 0(hp) 1(r)

Personal Gear

backpack: 50(c) 0(e) 0(r) (+4 to e threshold)
comlink (handheld): 25(c) 0(e) 0(r)
stimpack: x2 (0)e (2)r
datapad: 75(c) 0(e) 1(r)
cracked Jedha crystal
sabercane hilt
lightsaber maintenance kit

Assets & Resources

a strange shimmering kath hound horn

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Blind(Null) 1 Upgrade the difficulty of all checks twice. Upgrade the difficulty of Perception and Vigilance checks 3 times. Suffer further penalties at the GM’s discretion.
Force Vision 1 Even with a Force Rating of 0, may spend 15 XP to be able to see with the Force, removing the Blind ability. Have all the abilities of normal sight and ignore penalties for lighting conditions or concealment. May not use Force Vision when completely disconnected from the Force.
Uncanny Reactions 2 Add bonus per rank of Uncanny Reactions to all Vigilance checks.
Keen eyed 1 Remove setback per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.
Grit 1 Cain + 1 strain threshold
Sense Danger 1 Once per game, remove 2 setbacks from any 1 check.

Force Powers

Force Rating
1
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be. The user may spend a force power (light/dark) to gain vague hints of events to come, up to a day into her own personal future.
Upgrade Effect
Control (1) when making a skill check to determine Initiative, the user may roll a Foresee power check as part of the pool. She may spend a force powers (light/dark) to gain a success on the check
Control (2) affected targets increase their ranged and melee defense by 2 for the first round of combat
Magnitude (1) spend force to increase targets affected equal to magnitude upgrades purchased (+1)

Background

As far as Yanah is concerned she is one of the last of her people, wiped out in the galactic wars to prevent the rise of a new Jedi Order she is left with little memory of her people, her parents died at a very young age leaving her with an ancestral sword that she carries with her at all times. She vaguely recalls the lessons her father taught her and of her culture--she strives to restore what was lost and bring hope to the galaxy ravaged by hatred and war.

Motivation

Restore the Jedi: The character wants to see the Jedi Order restored and rebuilt, although what he knows of the Jedi may
be limited or even inaccurate. He may want to be a Jedi, or just want to see them return to being a presence in the galaxy.

The Cosmic Force: The character understands on some level that everything that happens, has happened, or will happen in the
galaxy is part of the Cosmic Force. The Force guides the galaxy and the individuals within it, and things happen for a reason.

Morality

44

1 conflict

Description

Miraluka are near-humans with one critical distinction: their lack of eyes. Miraluka are entirely blind, and all are incapable of physical sight. Yanah is no exception to this rule, wearing a silken cloth visor at all times to obscure others from seeing her lacking features. Her hair is kept at a short chin length and has jagged edges as though it were cut with a rough edged blade, the color resembles a setting sun in the vibrancy of the orange. Her skin is rather pale comparatively to humans and she has tribal tattoos engraved into her arms and legs, which are usually covered by her padded armor. Yanah is a small girl appearing to be about 15-16 in age. She is a passionate girl full of determination and beliefs, yet her compassion is laced with a tendency for hatred of those who robbed her of her childhood and her people.

Other Notes

100
80 (20 for 2 presence)
75 (uncanny reactions)
65 (keen eyed)
40 (ranged ((lgt)) +2)
30 (lightsaber +1)
15 (grit)
0 (sense danger)
+10XP
+10XP
-10 (foresee force power)
-10 (foresee upgrade: control)
+15 XP (Kath encounter)
-10 (foresee upgrade: control (2))
-5 (foresee upgrade: magnitude)
+15XP (Dantooine cave)
+5XP (lightsaber creation)
-10XP (+1 rank to uncanny reactions)
-10XP (+2level to vigilance)

1,500c
1,100c (blaster pistol)
750c (ancient sword)
250c (padded armor)
225c (comlink handheld)
175c (x2 stimpacks)
125c (backpack)
50c (datapad)
72c (+22c from 1d100 diceroll)
332c (+250c from courier job)
1,822c (+1,500c from salvage)

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