|
Grit |
1 |
|
Passive; Gain +1 strain threshold |
|
Lethal Blows |
3 |
|
Passive; Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents |
|
Stalker |
3 |
|
Passive; Add a Boost per rank of Stalker to all Stealth and Coordination checks (3 Boost) |
|
Dodge |
2 |
|
Active; When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number |
|
Precise Aim |
2 |
|
Active; Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number |
|
Jump up |
1 |
|
Active; Once per round, may stand from seated or prone as an incidental |
|
Quick Strike |
1 |
|
Passive; Add a Boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter |
|
Quick Draw |
1 |
|
Active; Once per round, draw or holster a weapon or accessible item as an incidental |
|
Targeted Blow |
1 |
|
Active; After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit |
|
Anatomy Lessons |
1 |
|
Active; After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hit |
|
Dedication |
1 |
|
Passive; Gain +1 to a single characteristic (Dexterity) |
|
Master of Shadows |
1 |
|
Active; Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by one |
|
* Unmatched Devastation |
1 |
|
Once per game session, after performing a combat check, the character may spend 2 Destiny POints to perform one additional combat check against the same target as an incidental. The difficulty of this combat check is increased by 1 for each successful combat check the character has performed this turn. This combat check must be made using a non-starship/vehicle weapon that the character has not already used this turn. |
|
* Increase Number |
1 |
|
Perform addition combat checks equal to ranks in Increase Number upgrade |
|
* Target Priority |
1 |
|
The character may choose a new legal target for each combat check made as part of Unmatched Devastation |