Morrow by NotACow

Species
Human
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

4
5
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1 +3 Boost
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 4 +3 Boost
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 4
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

Parrying Vibroblade
Range
Engaged
Skill
Melee
Defensive 1, Pierce 2, Vicious 1
Damage
+1
Critical
2
Throwing Dagger
Range
Short
Skill
Ranged: Light
Pierce 2, Limited Ammo 1
Damage
+1
Critical
2

0
610
500
4 / 9

Weapons & Armor

Parrying Vibroblade (Enc 1, 400cr)
Throwing Daggers [3] (Enc 1, 65cr)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 Passive; Gain +1 strain threshold
Lethal Blows 3 Passive; Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents
Stalker 3 Passive; Add a Boost per rank of Stalker to all Stealth and Coordination checks (3 Boost)
Dodge 2 Active; When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number
Precise Aim 2 Active; Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number
Jump up 1 Active; Once per round, may stand from seated or prone as an incidental
Quick Strike 1 Passive; Add a Boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
Quick Draw 1 Active; Once per round, draw or holster a weapon or accessible item as an incidental
Targeted Blow 1 Active; After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit
Anatomy Lessons 1 Active; After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hit
Dedication 1 Passive; Gain +1 to a single characteristic (Dexterity)
Master of Shadows 1 Active; Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by one
* Unmatched Devastation 1 Once per game session, after performing a combat check, the character may spend 2 Destiny POints to perform one additional combat check against the same target as an incidental. The difficulty of this combat check is increased by 1 for each successful combat check the character has performed this turn. This combat check must be made using a non-starship/vehicle weapon that the character has not already used this turn.
* Increase Number 1 Perform addition combat checks equal to ranks in Increase Number upgrade
* Target Priority 1 The character may choose a new legal target for each combat check made as part of Unmatched Devastation

Background

Motivation

Obligations

Description

Other Notes

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