Threshold | 15 |
Current | 0 |
Threshold | 13 |
Current | 4 |
Ranged | 3 |
Melee | 4 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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Athletics (Br) | X | 1 |
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Charm (Pr) | 0 |
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Coercion (Will) | 0 |
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Computers (Int) | X | 0 |
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Cool (Pr) | X | 1 |
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Coordination (Ag) | 0 |
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Deception (Cun) | 0 |
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Discipline (Will) | 0 |
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Leadership (Pr) | 0 |
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Mechanics (Int) | X | 1 |
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Medicine (Int) | 0 |
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Negotiation (Pr) | 0 |
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Perception (Cun) | 0 |
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Piloting: Planetary (Ag) | X | 0 |
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Piloting: Space (Ag) | 0 |
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Resilience (Br) | X | 1 |
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Skulduggery (Cun) | X | 0 |
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Stealth (Ag) | 0 |
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Streetwise (Cun) | 0 |
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Survival (Cun) | 0 |
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Vigilance (Will) | X | 1 |
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Brawl (Br) | X | 1 |
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Gunnery (Ag) | 0 |
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Lightsaber (Br) | 0 |
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Melee (Br) | X | 0 |
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Ranged: Light (Ag) | X | 1 |
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Ranged: Heavy (Ag) | X | 3 |
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Knowledge: Core Worlds (Int) | 0 |
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Knowledge: Education (Int) | 0 |
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Knowledge: Lore (Int) | 0 |
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Knowledge: Outer Rim (Int) | 0 |
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Knowledge: Underworld (Int) | 0 |
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Knowledge: Warfare (Int) | 0 |
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Knowledge: Xenology (Int) | 0 |
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T-7 Ion Disruptor |
RangeLong |
SkillRanged: Heavy |
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Blast 6, Breach 2, Cumbersome 4, Slow-Firing 1, Vicious 6 |
Damage12 |
Critical2 |
|
Underslung Flamethrower |
RangeShort |
SkillRanged: Heavy |
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Burn 5, Blast 2 |
Damage10 |
Critical2 |
|
Reinforced Gauntlets |
RangeEngaged |
SkillBrawl |
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Disorient 3 |
Damage+1 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Powerful Blast | 1 | 5 XP | Increase Blast damage dealt by explosives, explosive weapons, and grenades by +1 per rank of Powerful Blast |
Toughened | 1 | 10 XP | Gain +2 wound threshold |
Enduring | 1 | 15 XP | Gain +1 Soak Value |
Steady Nerves | 1 | 5 XP | Remove [s] per rank of Steady Nerves from Cool or Discipline checks. |
Grit | 1 | 10 XP | Gain +1 Strain Threshold |
Selective Detonation | 2 | 5 XP + 20 XP | When using a weapon with the Blast quality, may spend [v] to exclude 1 target that would be affected by the blast. |
Rapid Reaction | 2 | 15 XP + Cybernetic | Suffer a number of strain to add an equal number of [success] to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction. |