Rian Wirr by bomberbros1011

Species
Human
Career
Sentinel
Specializations
Artisan
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 13
Current 2
Ranged 0
Melee 0

Characteristics

2
2
3
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 2
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
130
0
11 max, 5

Weapons & Armor

Holdout Blaster: 200 cr, enc 1
Heavy Clothing: 50 cr, enc 1

Personal Gear

Breath Mask: 25 cr, enc 1
Datapad: 75 cr, enc 1
Backpack: 50 cr
Hand Scanner: 100 cr

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Mental Tools 1 FaD 93 Always count as having the right tools for the job when performing Mechanics checks.
Fine Tuning 1 FaD 93 When repairing system strain on a starship or vehicle, repair 1 additional system strain per rank of Fine Tuning.

Force Powers

Force Rating
1
Power
Move
Description
The Force user can move small objects via the power of the Force.
Upgrade Effect
The user may spend 1 force point to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.

Background

An Ancient Religion
More than twenty years ago, then-Supreme Chancellor Palpatine wiped out the Jedi. Before he did so, the Jedi were figures of whom many people had heard, but with whom few had ever interacted. To most, they were a tiny and aloof band of warriors and peacekeepers, not people one interacted with on a daily basis. After the purge, those few who had formerly had the most opportunity to interact with the Jedi, the people engaged in the work of galactic governance, worked directly for the man responsible for wiping out those same Jedi. Some dismissed the Jedi as a dangerous cult that had almost overthrown the galactic government. Some figured the best way to survive in the growing Galactic Empire was to forget the Jedi had ever existed. Some refused either of these paths, only to vanish quietly as they drew the attention of the Imperial Security Bureau. Many beings in the rest of the galaxy had never even seen a Jedi or experienced the Force. For them, it was all too easy to believe the Force was a hoax, and the Jedi were gone.
Now, the Galactic Empire works tirelessly to stamp out the last rumors and legends of the Jedi’s existence. Many who live under the Empire’s dominion
believe the Force is little more than an outdated legend. Citizens who have the potential to use the Force almost never come to recognize their inborn talents. Instead, they simply attribute any signs of their ability to luck,
spiritual favor, or some other natural ability. Most vigorously deny any connection to the Force, insisting that their skills and abilities are not enhanced by its influence. Learning to embrace the Force as well as to use his abilities deliberately could be a central part of a character’s initial development.

Motivation

Morality

50

Emotional Strength- Curiosity: The character is driven to learn new things, to seek out and discover new information, and to expand his knowledge and understanding of those things that interest him.

Emotional Weakness- Obsession: Sometimes, interest in something can turn to obsession if not tempered with reason. The character can slip into an obsessive state about his need to discover information, accomplish a goal, or even defeat a rival, and he may ignore all else until success is his.

Description

Other Notes

Starting Duty: 5

Sabotage: The largest and most powerful military force in the history of the galaxy is also the most vulnerable to acts of
destruction and asset denial. The character is focused on disrupting Imperial operations in any way possible, whether it's
the manufacture of weapons, troop movements, supply shipments, banking systems, or any other key operation, in order
to make the Empire act more slowly and less capably. Truly showy acts of destruction also work to erode a population's
will to support the Empire, or so the PC often believes (though the Alliance expressly forbids actual acts of terrorism).

Return to Top