Takeshi Yamato (Balance of the Force) by TakeshiYamato

Species
Human (Corellian)
Career
Seeker
Specializations
Hunter (Starting)
System
Force and Destiny

3
Threshold 14
Current 0
Threshold 12
Current 2
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

0
150
940
8/16

Weapons & Armor

Blaster Rifle

Armored Clothing
Concealing Robes

Personal Gear

Mk. III Modular Backpack
Mk. III Modular Backpack Add. Pouches (x6)
Utility Belt
Comlink (Handheld)
Ration Pack (x4)
Stimpack (x4)
Medpac
Glow Rod
Bottle of Whyren's Reserve Corellian Whiskey

Assets & Resources

Tempest (Firespray-class Patrol Craft)

Critical Injuries & Conditions

Stunned (Expended)

2 Points of Conflict

Talents

Name Rank Book & Page Description
Toughened (Rank 1) F&D Core Rulebook, Page 153 Gain +2 wound threshold per rank of Toughened.

Force Powers

Force Rating
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.

The user may spend 1 Force Point to sense all living things within short range (including sentient and non-sentient beings).

The user may spend 1 Force Point to sense the current emotional state of one living target with whom he is engaged.
Upgrade Effect
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.

The user may spend Force Points to gain Successes or Advantages (user's choice) on the check.
Upgrade Effect
Control: Coordination Enhance can be used with the Coordination Skill
Control: Piloting (Space) Enhance can be used with the Piloting (Space) Skill
Control: Piloting (Planetary) Enhance can be used with the Piloting (Planetary) Skill

Background

Takeshi Yamato grew up on Corellia with his younger sister Sayane and their family. The Yamatos were famed as Galactic Explorers, but they also had a more secret connection to the Jedi, in that a member of the family was a Jedi Sentinel in the Great Galactic War some 3600 years prior.

Looking for more information on their past, his parents decided to check old Jedi ruins on Aeos, a planet that had been declared off-limits by the Empire, when he was about nine. They had left his sister with a trusted friend, not wanting to risk her on the journey.

When they arrived, they landed as stealthily as they could near the ruins, and set up a base camp near the entrance to a temple. Takeshi was allowed to explore the Temple a bit on his own, given that he was just barely old enough to know what he was doing, just as long as he didn't explore the wilderness outside the temple without his parents. It was this freedom that saved his life, as the Imperials eventually discovered the ship.

One night, Takeshi was exploring deep in the temple when he heard a strange noise from outside, and went to go investigate. Takeshi just barely made it to the entrance hall of the temple when he saw the TIE Bombers swooping in. One bomb destroyed his parents' ship, the other devastated their campsite. Given that he was still in the temple, he wasn't seen, so the Bombers overlooked him as they returned to their ship. Takeshi ran out to the campsite, and found the dead bodies of his parents among the wreckage. Rummaging through the debris, all he was able to salvage was his dad's hunting blaster.

For the next fifteen years, Takeshi lived off the land, learning about the Force from remnants of Jedi Writings and using it to help him hunt the beasts of the planet. It was during that time that he obtained his scar, from a local predator that got the jump on him. At the end of those fifteen years, he managed to finally get the distress beacon of his parents' ship working, and was picked up by a passing smuggler.

Upon returning home to Corellia, Takeshi learned that the Imperials had seized all his parents' belongings upon their deaths, and his sister had been taken, presumably for training.

From that point on, Takeshi dedicated himself to vengeance against the Empire, though he seeks to find what happened to his sister, as well.

A friend of the family helped set him up with equipment and a ship, and then set him up with a mercenary job to get him started on his quest - clearing pirates in the Alderaan Graveyard. While there, Takeshi was paired up with another merc named Klagar, and while the two made progress, they were heavily injured and had to fall back. Now, they prepare to make their way to a place called Helios Station...

Motivation

(Hybrid) Ambition/Revenge and Cause/Overthrow the Empire - Takeshi seeks vengeance on the Empire for the death of his parents and comrades. As an extension of his quest for vengeance, Takeshi seeks to see the Empire taken down.

Ambition/Become a Jedi - Takeshi believes that only the power of a Jedi will allow him to claim his vengeance, so he seeks to become one.

Relationship/Siblings - When he was growing up, Takeshi cared deeply for his sister Sayane. Now, he searches for her, to determine what happened to her, and save her from the Empire...

Morality

Bravery - Takeshi is always among the first to charge into a combat situation, especially with Imperials. If there is a battle, and especially if innocents are involved, he often has his weapon drawn before anyone else.

Recklessness/Anger - Unfortunately, Takeshi often tends to act before he thinks, and his battle plans often boil down to "I have a plan: attack." He can be held back, but it's not easy for him to stand by and do nothing. He also has a bit of a short fuse, prone to getting angry at very slight provocations.

Morality Score: 64

***

Favor Obligation (10 Points) - An old friend of Takeshi's family helped set Takeshi up with his current equipment loadout after he made it back to Corellia. He owes the friend a big favor for that.

Debt Obligation (20 Points) - Of course, while the family friend set Takeshi up with his ship, too, said family friend did not pay for it - rather, he helped set Takeshi up for a loan to buy the Tempest, which Takeshi must repay, piece by piece.

Antagonist Obligation (5 Points) - When fighting Pirates in the Alderaan Graveyard, Takeshi had to fall back due to injuries, but he and his partner at the time had already carved an impressive swath through the enemy forces. There is no doubt in his mind that the leader of the pirates shall want vengeance, should they cross paths again...

Obligation Total: 35 Points

Description

Takeshi is a standard human male, with an athletic build, standing at a height of 5'9". He has short, chocolate brown hair, thick eyebrows, a bushy mustache, amethyst eyes, and fair skin. He also possesses a scar that goes across his face diagonally, starting from above his right eye, going across the bridge of his nose, and then going down across his left cheek. For most situations, he tends to wear a dark blue long-sleeved polo, a black vest, black pants, and black shoes, all of which have minor armoring for protection. However, for when he doesn't want to be seen, he does have some black robes that conceal his form.

Other Notes

Another version of Takeshi Yamato, adapted for the Balance of the Force Campaign.

Got 2500 Credits with starting Morality Bonus

+10XP, +300 Credits, +7 Morality, "Alderaan Graveyard Pirate Clearing"
+10XP, +8 Morality, "Deep Space Encounter"
+10XP, 500 Credits worth of Salvage, "Exclusion Zone Encounter"
+? XP, +35 Credits, -1 Morality "Ricas Encounter"

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